- Admin
- #1
Ye old 2007 bugs be here
= Working on it,
= wtf/unconfirmed,
= fixed next release
Known issues
MAJOR
Still getting No Free Edict Errors
- This is the #1 thing preventing an MSC 1.1 full release, IMO.
- Actually I just *assume* we still are, as I've not taken any new steps against it this month.
- TBH, I've no idea where to even start, as I can't even figure a way to get a dependable edict count.
MINOR
Some projectiles having more gravity that they should
Think blizzard needs to go back to impact projectile
Ice Shield taking mana even with target shielded
Lstorm damage wrong?
Votemap needs less graphic option
Animated armors resistances seem off?
Ragnar not giving XP? (test on ub plz)
Sploitz in Daragoth
Potions of stability crashing server
Lesser ice shield not being so lesser
Aesthetic
Gladiator armor displays as Orochi's jacket to other players
- Something similar with Armor of Bravery.
- Basically, we need a new armor system. Only the gods know when we'll have time to test that.
Ancient/Perpetual
Known Ancient bugs:
- People still can get stuck in each other on spawns. (Partly Map Flaw)
- Swimming in waterfalls (Map flaw - although deliberate on the new Helena).
- Map crash on transition (memory dealocation error). (add +exec crashed.cfg to your hlds config)
- Become invisible when putting on armor (armor display bug work around, type 'vis' in console)
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Occasional scrambled inventory: wearing potions/scrolls, etc. Usually caused by clicking on a character multiple times before load.
- Can't use charge attack in laggy conditions. (Work around: look at the floor and pray.)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Mod_ExtraData Cacheing Failed: Listen servers must start on Edana, from there you can changelevel anywhere you want.
- Typing issues in chat. Especially with European keyboards.
- Matching elemental resistances do not stack and will cancel one another out. (Not so much a bug, so much as a limitation and reminder of said - might find away around this in the future).
- Prices over 32k register as negative on client.
- Health/mana indicator madness (see yonder)
- Small sack holds stuff it should not.
- Bank freaks if you have more than one of the ticket or item you are trying to trade
Also Not liable to go away soon:
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)



Known issues
MAJOR

- This is the #1 thing preventing an MSC 1.1 full release, IMO.
- Actually I just *assume* we still are, as I've not taken any new steps against it this month.
- TBH, I've no idea where to even start, as I can't even figure a way to get a dependable edict count.
MINOR










Aesthetic

- Something similar with Armor of Bravery.
- Basically, we need a new armor system. Only the gods know when we'll have time to test that.
Ancient/Perpetual
Known Ancient bugs:
- People still can get stuck in each other on spawns. (Partly Map Flaw)
- Swimming in waterfalls (Map flaw - although deliberate on the new Helena).
- Map crash on transition (memory dealocation error). (add +exec crashed.cfg to your hlds config)
- Become invisible when putting on armor (armor display bug work around, type 'vis' in console)
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Occasional scrambled inventory: wearing potions/scrolls, etc. Usually caused by clicking on a character multiple times before load.
- Can't use charge attack in laggy conditions. (Work around: look at the floor and pray.)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Mod_ExtraData Cacheing Failed: Listen servers must start on Edana, from there you can changelevel anywhere you want.
- Typing issues in chat. Especially with European keyboards.
- Matching elemental resistances do not stack and will cancel one another out. (Not so much a bug, so much as a limitation and reminder of said - might find away around this in the future).
- Prices over 32k register as negative on client.
- Health/mana indicator madness (see yonder)
- Small sack holds stuff it should not.
- Bank freaks if you have more than one of the ticket or item you are trying to trade
Also Not liable to go away soon:
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)