- Admin
- #1
Ye old JAN2008 bugs be here
= Working on it,
= wtf/unconfirmed,
= fixed next release
Known issues
MAJOR
Still getting No Free Edict Errors
- While, the relights in Calruin2 and ms_wicardoven helped a LOT, and some other stabs have been made at this, I expect you'll still be seeing more than enough of this type of server crash.
Host_Error: UserMsg: Not Present on Client 255
- For now, reconnect (maybe new sprite consolidation related)
- Try this config.cfg (overwrite your current msc/config.cfg) as well
Client crashing a lot, or having errors during running dashes
- Try this config.cfg (overwrite your current msc/config.cfg)
- If this works out for ye, post your results here
Monster gibbing
- Rare, but tends to happen at the worst possible moments
MINOR
Think blizzard needs to go back to impact projectile (having issues with that and the new sys)
Odd client or server errors when installing from scratch
- If ye downloaded msc_installer.exe before 8am (PST, GMT-8) Febuary 2nd, you may have to re-download
- Remember to clear your internet cache first (if it downloads instantly, you failed this step)
- This applies only to clean installs - if you just updated, then you have a new bug, please report it
Full installer lacking some Calruin2 sprites
- Servers should download them to ye
Can't click to select character and have scroll bars on sides of screen
- Console also reads: Error (CLIENT): Error: CNewCharacterPanel::Update -->
- This is rare, possibly to do with the sprite consolidation, retry or quit and restart HL
Aesthetic
Slimes in Calruin2 go wonky when you run by them with glow
- This is an engine limiation caused by the texture resolution difference - can't be fixed without reducing the res of the slime
- My lighting concept was to try to make it bright enough so you wouldn't need glow - but I didn't realize I was working with a custom gamma. (I was using gamma 3.0 - didn't need glow under that setting :/)
===============================
Resolved in FEB2008b Optional Patch:
- Potion of Stability crashes server
- Various funkyness with the admin system and playervotes
- Admins.txt does not read in
- Screen "strobes" a few times when you first connect to a server
===============================
Ancient/Perpetual
Known Ancient bugs:
- People still can get stuck in each other on spawns. (Partly Map Flaw)
- Swimming in waterfalls (Map flaw - although deliberate on the new Helena).
- Map crash on transition (memory dealocation error). (add +exec crashed.cfg to your hlds config)
- Become invisible when putting on armor (armor display bug work around, type 'vis' in console)
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Occasional scrambled inventory: wearing potions/scrolls, etc. Usually caused by clicking on a character multiple times before load.
- Can't use charge attack in laggy conditions. (Work around: look at the floor and pray.)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Mod_ExtraData Cacheing Failed: Listen servers must start on Edana, from there you can changelevel anywhere you want.
- Typing issues in chat. Especially with European keyboards.
- Matching elemental resistances do not stack and will cancel one another out. (Not so much a bug, so much as a limitation and reminder of said - might find away around this in the future).
- Prices over 32k register as negative on client.
- Health/mana indicator madness (see yonder)
- Small sack holds stuff it should not.
- Bank freaks if you have more than one of the ticket or item you are trying to trade
- Armor display bugs involving Gladiator and AoB. (Need new armor display sys)
Also Not liable to go away soon:
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)



Known issues
MAJOR

- While, the relights in Calruin2 and ms_wicardoven helped a LOT, and some other stabs have been made at this, I expect you'll still be seeing more than enough of this type of server crash.

- For now, reconnect (maybe new sprite consolidation related)
- Try this config.cfg (overwrite your current msc/config.cfg) as well

- Try this config.cfg (overwrite your current msc/config.cfg)
- If this works out for ye, post your results here

- Rare, but tends to happen at the worst possible moments
MINOR


- If ye downloaded msc_installer.exe before 8am (PST, GMT-8) Febuary 2nd, you may have to re-download
- Remember to clear your internet cache first (if it downloads instantly, you failed this step)
- This applies only to clean installs - if you just updated, then you have a new bug, please report it

- Servers should download them to ye

- Console also reads: Error (CLIENT): Error: CNewCharacterPanel::Update -->
- This is rare, possibly to do with the sprite consolidation, retry or quit and restart HL
Aesthetic

- This is an engine limiation caused by the texture resolution difference - can't be fixed without reducing the res of the slime
- My lighting concept was to try to make it bright enough so you wouldn't need glow - but I didn't realize I was working with a custom gamma. (I was using gamma 3.0 - didn't need glow under that setting :/)
===============================
Resolved in FEB2008b Optional Patch:
- Potion of Stability crashes server
- Various funkyness with the admin system and playervotes
- Admins.txt does not read in
- Screen "strobes" a few times when you first connect to a server
===============================
Ancient/Perpetual
Known Ancient bugs:
- People still can get stuck in each other on spawns. (Partly Map Flaw)
- Swimming in waterfalls (Map flaw - although deliberate on the new Helena).
- Map crash on transition (memory dealocation error). (add +exec crashed.cfg to your hlds config)
- Become invisible when putting on armor (armor display bug work around, type 'vis' in console)
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Occasional scrambled inventory: wearing potions/scrolls, etc. Usually caused by clicking on a character multiple times before load.
- Can't use charge attack in laggy conditions. (Work around: look at the floor and pray.)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Mod_ExtraData Cacheing Failed: Listen servers must start on Edana, from there you can changelevel anywhere you want.
- Typing issues in chat. Especially with European keyboards.
- Matching elemental resistances do not stack and will cancel one another out. (Not so much a bug, so much as a limitation and reminder of said - might find away around this in the future).
- Prices over 32k register as negative on client.
- Health/mana indicator madness (see yonder)
- Small sack holds stuff it should not.
- Bank freaks if you have more than one of the ticket or item you are trying to trade
- Armor display bugs involving Gladiator and AoB. (Need new armor display sys)
Also Not liable to go away soon:
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)