Hey old timers!
Used to play Master Sword with a friend 20 years ago, and have occasionally checked back over the years for nostalgia reasons. We decided to check it out again recently and made some pleasant discoveries. For one, it's open source now! That's great! And some servers have exp bonuses, great! But they're all down, oh... But it's open source, so we can fix that! Great!
So I had a look around the github repos and saw that it was pretty simple to unpack the scripts file from the last NOV2015a release and modify it to our needs, then repack it.
I started out by adding the [FN] server bonus to all servers and fixing item drop player limits, and have over time made some other small, opinionated changes. I apologize if they don't fit everyone's tastes, I just fixed some of the stuff that annoyed me as we've been playing and thought other people might feel like me.
Without further ado I present the Quirky Quornhole version of MSC NOV2015a, full changes below:
1. all [FN] server rewards activated for all servers, none of the restrictions activated (fn servers had some max level limits, couldn't use certain console commands, etc). there is no central character repository like [FN] had, however
2. [FN] exp gain modified to be a flat 4x increase, 8x for bosses (no extra per player)
3. [FN] gold gain per player increased from 25% to 75%
4. item drops that had "minimum player amounts" required have had the limit removed (can drop even for solo players)
5. revised a lot of the random drops so they drop more often (many are now 40% + 20% per extra player, "ARTIFACT" drops are mostly 20% + 10% per extra player). previously this could be anything down to like 0.02% drop chance per player
6. side dodges are completely disabled (who thought these were a good idea after trying them?). back dodge still exists though
7. basic "power attacks" (200% charge) for 2h axes and blunt weapons disabled (they suck and mean you can't hold a charge attack indefinitely, I'm always sad when I unlock them)
8. skeletons cannot respawn more than once, and most skeletons have a respawn chance of 50% (except those that previously had 0% or 100% respawn chance). hate having to sit around killing a bunch of skeletons 4 times
How to install:
1. Install the MSC NOV2015a edition like normally
2. Download zip file attached to this post and copy the sc.dll file inside it to /msc/dlls, overwriting the original sc.dll (back up the original if you want to revert later without reinstalling).
3. If you're playing on a dedicated server, do the same on both the server and the client.
4. Enjoy! It will work with existing characters if you want that.
EDIT: You can find newer versions attached my posts later in this thread; the latest one is from 2023-04-03
Used to play Master Sword with a friend 20 years ago, and have occasionally checked back over the years for nostalgia reasons. We decided to check it out again recently and made some pleasant discoveries. For one, it's open source now! That's great! And some servers have exp bonuses, great! But they're all down, oh... But it's open source, so we can fix that! Great!
So I had a look around the github repos and saw that it was pretty simple to unpack the scripts file from the last NOV2015a release and modify it to our needs, then repack it.
I started out by adding the [FN] server bonus to all servers and fixing item drop player limits, and have over time made some other small, opinionated changes. I apologize if they don't fit everyone's tastes, I just fixed some of the stuff that annoyed me as we've been playing and thought other people might feel like me.
Without further ado I present the Quirky Quornhole version of MSC NOV2015a, full changes below:
1. all [FN] server rewards activated for all servers, none of the restrictions activated (fn servers had some max level limits, couldn't use certain console commands, etc). there is no central character repository like [FN] had, however
2. [FN] exp gain modified to be a flat 4x increase, 8x for bosses (no extra per player)
3. [FN] gold gain per player increased from 25% to 75%
4. item drops that had "minimum player amounts" required have had the limit removed (can drop even for solo players)
5. revised a lot of the random drops so they drop more often (many are now 40% + 20% per extra player, "ARTIFACT" drops are mostly 20% + 10% per extra player). previously this could be anything down to like 0.02% drop chance per player
6. side dodges are completely disabled (who thought these were a good idea after trying them?). back dodge still exists though
7. basic "power attacks" (200% charge) for 2h axes and blunt weapons disabled (they suck and mean you can't hold a charge attack indefinitely, I'm always sad when I unlock them)
8. skeletons cannot respawn more than once, and most skeletons have a respawn chance of 50% (except those that previously had 0% or 100% respawn chance). hate having to sit around killing a bunch of skeletons 4 times
How to install:
1. Install the MSC NOV2015a edition like normally
2. Download zip file attached to this post and copy the sc.dll file inside it to /msc/dlls, overwriting the original sc.dll (back up the original if you want to revert later without reinstalling).
3. If you're playing on a dedicated server, do the same on both the server and the client.
4. Enjoy! It will work with existing characters if you want that.
EDIT: You can find newer versions attached my posts later in this thread; the latest one is from 2023-04-03
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