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- Jul 9, 2006
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I can't think of the actual term for it, but when two weapons interlock and both people try to force eachother off balance (I'm hoping everyone knows what I'm talking about), I think that that should be a part of Source. Like, when weapons interlock, you have to press mouse1 faster than the other player, or faster than a set rate in the monster script to win.
It's stereotypical, but it's still good
. It should probably also train parry a bit if you win, or maybe strength.
It's stereotypical, but it's still good