*NEW* Suggestion Thread... Curtiousy of ... Other Games

BioRage

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We need new weapons :D........ Rather mabye ideas .... Some that I have though and wanted to be in this dam kick *** Game.... Ya heard?


Rather this should be a suggestion....

Well I KNOW.... that the coding + modeling may be a bit TO hard... but

I was thinking mabye some new swords? ...

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Items:

-Dragon swords?
-Flaming swords?
-Some Staffs would be nice... (Fire staffs? Ice staffs? You name it, adds magic)
-New bows?
-Some new daggers mabye? Like ... What we really need is impresive models.. I saw on in the Art thread I think, that guys 1st model of that sword was amazing...


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MISC:
-Some harder monsters?..
-Player models... mabye like how Counter-strike how they can choose the 4 model skins, Gign- Sas, etc... I don't really mind it right now.. but when everone looks the same in the same shirt its like :oldshock: ... (Mabye some old guy? Some random skins (NOT RANDOM LIKE PENUT BUTTER JELLY TIME Guy.)
-


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Things to fix mabye:
-Weird.. usally from exp. I just made a new file, and when i level up archery it makes my hp goes up, but if I hit a mob with the bow (arrows..) Then pull out my knife, and kill it, I level up archery, but the hp dosen't go up... You know what I mean? Might be a bug or some sort...

===========
Comments:
-I love calruin2, you guys did a great job on the new models, and that spider part with the gate, etc.
-The new skeletons look good, with the variety of different models... And the weapons they are holding (Cept for the on holding 2 shields... like wtf m8?)
-Still need to fix that third person guy x.x



(BTW!.... The drops are from insane bosses, that need at least 3-5 people to kill, You know what I mean?.. Runescape -> Dragon bosss right? Hard? Yes ... If you ever played it)

Well... I Don't mind the pet system, but... This game isn't that bad right now, A bit to easy if you know what I mean... Gets a bit weary after right ?....

But FEEL FREE TO HAVE SUGGESTIONS!!! all welcome...

RULES:
-Don't be an ***
-Don't flame the thread
-Make sense!
-Have fun!

-Ryan

(p.s. Thothie don't get mad, nor no one else, I know doing this crap, scripting, coding, modelling, etc. Is hard as hell, Even though I may be pushing towards the limit, but you guys have been doing great, and I give credit to you guys, this thread and my ideas, and the other ideas in the world of MS:C is something to refer to when you run out of ideas, or just suggestions that would make the game more impressive then it already is!)
 

The Man In Black

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What was wrong with the other suggestions thread?
 

BioRage

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The Man In Black said:
What was wrong with the other suggestions thread?

I thought like making a new one x.x

Edit: Other one was getting to confusing to keep track ^_^
 

Thothie

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Ummm... What's so new about this thread? Everything in this thread is also in the other thread. [/flames_thread]

-Dragon swords?
-Flaming swords?
-Some Staffs would be nice... (Fire staffs? Ice staffs? You name it, adds magic)
-New bows?
-Some new daggers mabye? Like ... What we really need is impresive models.. I saw on in the Art thread I think, that guys 1st model of that sword was amazing...

All on the to-do list, some on the 14th release list... All suggested before.
As for that particular sword, we know full well that any model posted in the art thread prior to completion will never be linked to me. ;) Such is the curse of the [WIP] tag.

-Some harder monsters?..
-Player models... mabye like how Counter-strike how they can choose the 4 model skins, Gign- Sas, etc... I don't really mind it right now.. but when everone looks the same in the same shirt its like ... (Mabye some old guy? Some random skins (NOT RANDOM LIKE PENUT BUTTER JELLY TIME Guy.)

Again suggested before, and on the to-do list, and a few really nasty new monsters in the 14th beta-patch.

Player models, again, no control over the player model from the script end atm - you'll have to add your own meantime.

-Weird.. usally from exp. I just made a new file, and when i level up archery it makes my hp goes up, but if I hit a mob with the bow (arrows..) Then pull out my knife, and kill it, I level up archery, but the hp dosen't go up... You know what I mean? Might be a bug or some sort...
HP is calculated by the skills you have and the type they are. Archery gains almost no HP (magic gains none at all). If you use more than one weapon on a beastie, you get XP credits for all the weapon types used against him when he dies.

There are bugs though, and they've similarly, already been pointed out in other threads.
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"I was highly highly trained in the artistic art of redundant redundancy in the redundant school of redundant redundancy where I was highly highly schooled in the artistic art of redundant redundancy, yes I was, indeed so and most certainly."
Saint Thoth
 

Gurluas

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A Loreldian sword or artifact would be cool
 

Belmont

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IMO, we need a more powerful bow, but slower.

And better two handed swords, since the bastard sword does avarage 20-30 damage while the skull blade 50ish avarage at greater speed.

Then some new axes could be used too, most of the new weapons are either swords or maces.

Oh and if possible add a better leather armor.
 

Gurluas

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the reward for lor malgoriand's castle should be a loreldian artifact.
 

BioRage

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Belmont said:
IMO, we need a more powerful bow, but slower.

And better two handed swords, since the bastard sword does avarage 20-30 damage while the skull blade 50ish avarage at greater speed.

Then some new axes could be used too, most of the new weapons are either swords or maces.

Oh and if possible add a better leather armor.

Yeah I agree... 1 handers should be faster and weaker(Scimitar.. but its pretty strong o_O)
... 2 handers should be slower and hit harder (SKull blade)

I was also thinking of... when we hit something, rather, a mosnter, the weapon should have blood stains on it ^_^!
 

Belmont

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I remember a mod having that, no idea how...
 

The Man In Black

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The specialists has it on the Katana, I assume it would just be another skin on the weapon (or more than one, depending on if we want different levels of blood), but that would involve reskinning everything..
 

Lewie

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You're correct, the TS katana has an additional skin for when it comes in contact with flesh. Not only would this mean reskinning, but you'd need some code too.
 

Thothie

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A Loreldian sword or artifact would be cool

IMO, we need a more powerful bow, but slower.

And better two handed swords, since the bastard sword does avarage 20-30 damage while the skull blade 50ish avarage at greater speed.

Then some new axes could be used too, most of the new weapons are either swords or maces.

Done, done, done, and done...

Oh and if possible add a better leather armor.
Can't think of any other protection % to use with other armor, but maybe I can add a magic type of leather armor that does something other than reduce damage.

You're correct, the TS katana has an additional skin for when it comes in contact with flesh. Not only would this mean reskinning, but you'd need some code too.
Nah, just new script... But yeah, it'd also need to be a submodel, cuz for some reason we can't set skins via scripts - just submodels. Dagnabbit.
 

BioRage

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Gurluas said:
there is a loreldian artifact? :oldshock:


:oldshock:




Mabye .... different armor to protect different resistance.. (Posion , Fire, Ice )...

What about the staffs too? ^_^

Mabye IF Possible... you know that alll mmorpgs have what they called "Options" On there weapons etc. Mabye something like "+1 SC" +10 HP" ... You know what Imean? (Coding seems nearly impossible perhaps..)
 

Belmont

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Can we get more info about the artefact, armor, bow,swords and axes : O? Pleaseee~
 

PBarnum

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BioRage said:
Mabye something like "+1 SC" +10 HP" ... You know what Imean?

I LOVE this idea!!!!!!!!
 

Gurluas

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BioRage said:
Gurluas said:
there is a loreldian artifact? :oldshock:


:oldshock:




Mabye .... different armor to protect different resistance.. (Posion , Fire, Ice )...

What about the staffs too? ^_^

Mabye IF Possible... you know that alll mmorpgs have what they called "Options" On there weapons etc. Mabye something like "+1 SC" +10 HP" ... You know what Imean? (Coding seems nearly impossible perhaps..)

loreldians were god like inhabitants of the world... their weapons should be the absolute best...loreldians are so powerful they can manipulate reality...also the "gods" of ms are loreldians

a loreldian weapon should be the absolute best weapon ever ingame and the hardest item to obtain
 

BioRage

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yes a sneak peak wouldn't hurt know would it? :)
 

The Man In Black

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Gurluas said:
a loreldian weapon should be the absolute best weapon ever ingame and the hardest item to obtain

Hmm...Perhaps some sort of cheese wedge...
 

Jax

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Well honestly, I think it might be a good idea to use a food item as the most rare item in MS:C. Maybe 100% healing?

Cheese would be a good choice. However, we could consider Spinach (Popeye!) and have it increase strength stat :oldlol: No, really, I'm pretty serious.
 

The Man In Black

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Um..The obvious choice for a 100% heal and strength increase is Mountain Dew. (Mountain Dew defies time periods. IT GOES WHERE IT WANTS!!)
 

The Man In Black

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That, and because he's ficticious.....but mostly the Mountain Dew!
 
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