Dear Thothie,

zeus9860

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Well, you should be suggesting stuff like that untill more devs join the cause. You are basically debating on something that will never happen, ms:c as it is will hardly go back to fix anything that was previously made. I would say, if the dev team got bigger and managed to work better in the mod, implement alot of new gameplay stuff, etc. Then it might be worth it.

Otherwise i would say, work with what we have, try and do something new to change the way the mod works. Giving it a new way of having fun with, like questing.

I don't know if any of the devs from other mods are willing to put their hands on this mod. Would be nice if they did, i know, but i doubt that it will ever happen sadly...
 

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I would have to say that the only aspect of the game that I really dislike is the massive quantity of grinding. It would be a lot more interesting if you felt like you were really achieving something. A great example of one of my favorite parts of the game was getting the ring, charging it, killing the skeleton, and then fighting Robo Cop. It felt like you were doing something with story attached and there were multiple maps involved. Another case of more captivating game play is the lodagond series where you talk to people and make decisions that effect later instances. I'm not saying everything in the game should be like it, but I definitely would love to see reasons to go places, such as a quest to go to the wall rather than people being at the wall where you get the quest and turn it in alike. Or maybe a quest in Helena to go to the_keep rather than being the ultimate bandit that attacks bandit fortresses just for the l00t.
 

Age

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I finally arrived in Deralia. It was dark, the air was moist, and my sword felt a right bit heavier than it did when I set off. The town was still, though rightfully so as late as it was. As I walked toward the only building in town that was lit up, the pub, a man ran up behind me and attempted to make off with my sack of gold pieces - the few I possessed. Had it been any other time, I might have made quite the ruckus about the encounter, but as it was, I was far too tired to exert myself over a street thief. I promptly grounded him, reclaimed my pouch, and continued toward the pub.

It was obvious upon entry that it'd been a slow day. The barkeep had pulled a stool around to his side of the bar and slipped into a bit of a slumber, and the only person in the pub was a rough looking man with a mug in one hand and a book in the other. I approached the bar and cleared my throat, in attempt to crack the silence and bring the barkeep to his wits. "Oi!" he stumbled, "wasn't expecting another face for the rest of the night; what'll ye have?" I wasn't very picky, especially not at this time of night, "A mug of your cheapest," making no effort to disguise myself as a "wealthy" sort.

I grabbed the mug and took my seat at an empty table, laying my sword down as well to relieve myself of its bearing weight. The stories you hear make the adventuring life sound incredible beyond imagination, a professions of a sort that you'd pick up if you wanted excitement as well as vast riches, and who knows, maybe some of the stories are true, maybe there really are a few mighty men that stand toe to toe with the minotaurs, or clash swords with a mighty Orc Chieftain. As far as I'm concerned though, those rumors are simply rumors, tall tales told by people that want the sense of excitement that comes from envisioning an intense battle, without the bother of actually dodging the swing of an axe twice their own size. The adventuring life holds one thing for me, traversing the lands, and seeing new and marvelous sights, and that's just the way I like it.

As I sat quietly in my thoughts, I suddenly heard the man speak up from the other table, "Ye' look like you've had a rough night lad, and I don't quite recognize yer face. You one a' them adventurin' types?"
"Yessir, that I am."
"I see. Welcome to the city then, good ta' see ye' in one piece."
The man had a pleasant look on his face, he seemed extremely friendly, despite my having only just met him. We talked for a bit, trading stories of what few, trivial exploits we'd accomplished in our travels, and what sights we'd seen along the way. It was nice to sit down and talk to another person in a civil manner again; I haven't had much interaction with something that didn't want to hurt me since I left my home town. Those boars are nasty this time of year.
"Hey lad," he said, "a friend a' mine recently told me about a sort o' treasure he'd heard about, buried somewhere in the fields of the snowy plateaus. I've not had much to do lately, so I've been considering heading out that way to see if I could find it. He says it's just a small stash, a bit of gold and maybe a magically imbued weapon, maybe just some magical elixirs. Frankly, I don't care what it is, I just want to get out of this town for a while. I'd ask him to go but he's always busy doing something for someone somewhere. Whaddya think, you interested?"
I didn't really have any plans after arriving here, so I figured I might as well, I've not been to the plateaus yet anyway. "Sure, I'd love to."

We set off the next day, no planning, no second thoughts, just swords, food, and warm clothing. We talked a good bit on the way there and had a few laughs, the man was definitely friendly, he talked as if he'd known me forever, thought we'd not even met a full day ago. We ran into a few cranky boars and an oversized spider on our journey, nothing too exciting, but the good part was how amazing the mountains around this area looked. We climbed to the area his friend had described, and began to look around for any sort of marker that may be available as to where it could be located.

After a while of searching, looking around snow covered trees and bushes, we'd eventually stumbled upon a stake planted into the ground, and decided to dig where it was. We dug for what must've been an hour, before finally a muffled thud. We quickly moved the dirt out from around what looked to be a small chest, locked and abandoned by its previous owner. The lock was simple, just requiring a key, however we did not possess the key to open it, so we were forced to resort to primitive methods - that of bashing the lock to bits via a sword's pommel. As the lock fell off, the lid was lifted, revealing nothing but a leather-bound book. "Bit of a struggle, coming all the way out here and all this digging for a book, eh?" he laughed. As he finished his sentence though, we heard an unwelcome sound, something that, after being on an arctic plateau at sub-zero temperature with freezing joints, was less than pleasant. The deep roars of a bear crying out behind us through the howls of the freezing wind. Apparently we had stumbled into its territory.

We jumped to our feet, preparing for what looked to soon be a storming mass of terror headed straight for us. The bear began its charge no more than a few yards away, and we reached for our swords. The bear tackled the man, and pinned him on the ground before he was able to fully draw his sword. I was finally able to fully draw my sword, and I plunged it into the shoulder of the bear, attempting to pull him off the man I'd ventured out here with. The bear stood, roaring in pain, and have me one wide swipe of his paw, sending me flying backward and knocking me unconscious.

When I came to, face down in bone-chilling snow, I could hardly breathe. Between the thin air and having been hit by the full force of an enraged bear, I was still a bit off balance as I stood to my feet. The bear was gone, but what I did see was horrifying. The man laid there, lifeless in a pool of blood, the bear had ravaged him through his struggling. I didn't want to look at it, but I couldn't look away; the man I had only just met, but felt like I'd known for years, felt like I'd practically become best friends with, was dead.

I picked up the book, still where it was when he'd dropped it, and put it in my bag. I wanted to take him back, to give him a proper burial, but I knew if I tried, I'd likely end up with the same fate. I returned to the town, told the barkeep what had happened, that he may pass the news on to anyone the man might have been friends with. I went to the library and handed the book we'd found to the librarian. I'd never opened the book, I didn't want to know what was inside. To me, that book is the reason that man was dead, though it may sound unreasonable. It's never in any way pleasant to have someone die, even if you don't know them. But given the circumstances, I didn't know what to think, what to feel. I didn't even know the man's name, but that was a damn fine adventure.



Sorry if any details are off, no idea why my first post in however many years is a story like this. I haven't been to Deralia more than maybe 30 times, and I haven't even played MS:C in a good few years, nor have I read the lore of it all. This was mainly a spur inspired by the idea of dynamic quests in MS:C, thought it would be cool, stories like these to pop up or something, narrative, a quest like this implemented, something to add what little extra variety/purpose it does, I don't know.
I do find it funny that, after all these years, I continue my tradition of posting on these forums at hours far too late for my timezone. I might have written this better and apologized better here if I wasn't so tired, hehe. Weee.
 

zeus9860

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Where's the tl;dr version dammit.
 

zeus9860

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I used to do storytelling but then i took an arrow to the knee...

Good luck Age!
 

Fegged

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overused joke = overused suez :oldlol:
 

zeus9860

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Rideon said:
overused joke = overused suez :oldlol:

Took an arrow to the hearth, overused your mother, took an arrow to the balls, managed to live to tell the tale of my past adventures. :p
 

TheOysterHippopotami

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Age said:
I finally arrived in Deralia. It was dark, the air was moist, and my sword felt a right bit heavier than it did when I set off. The town was still, though rightfully so as late as it was. As I walked toward the only building in town that was lit up, the pub, a man ran up behind me and attempted to make off with my sack of gold pieces - the few I possessed. Had it been any other time, I might have made quite the ruckus about the encounter, but as it was, I was far too tired to exert myself over a street thief. I promptly grounded him, reclaimed my pouch, and continued toward the pub.

It was obvious upon entry that it'd been a slow day. The barkeep had pulled a stool around to his side of the bar and slipped into a bit of a slumber, and the only person in the pub was a rough looking man with a mug in one hand and a book in the other. I approached the bar and cleared my throat, in attempt to crack the silence and bring the barkeep to his wits. "Oi!" he stumbled, "wasn't expecting another face for the rest of the night; what'll ye have?" I wasn't very picky, especially not at this time of night, "A mug of your cheapest," making no effort to disguise myself as a "wealthy" sort.

I grabbed the mug and took my seat at an empty table, laying my sword down as well to relieve myself of its bearing weight. The stories you hear make the adventuring life sound incredible beyond imagination, a professions of a sort that you'd pick up if you wanted excitement as well as vast riches, and who knows, maybe some of the stories are true, maybe there really are a few mighty men that stand toe to toe with the minotaurs, or clash swords with a mighty Orc Chieftain. As far as I'm concerned though, those rumors are simply rumors, tall tales told by people that want the sense of excitement that comes from envisioning an intense battle, without the bother of actually dodging the swing of an axe twice their own size. The adventuring life holds one thing for me, traversing the lands, and seeing new and marvelous sights, and that's just the way I like it.

As I sat quietly in my thoughts, I suddenly heard the man speak up from the other table, "Ye' look like you've had a rough night lad, and I don't quite recognize yer face. You one a' them adventurin' types?"
"Yessir, that I am."
"I see. Welcome to the city then, good ta' see ye' in one piece."
The man had a pleasant look on his face, he seemed extremely friendly, despite my having only just met him. We talked for a bit, trading stories of what few, trivial exploits we'd accomplished in our travels, and what sights we'd seen along the way. It was nice to sit down and talk to another person in a civil manner again; I haven't had much interaction with something that didn't want to hurt me since I left my home town. Those boars are nasty this time of year.
"Hey lad," he said, "a friend a' mine recently told me about a sort o' treasure he'd heard about, buried somewhere in the fields of the snowy plateaus. I've not had much to do lately, so I've been considering heading out that way to see if I could find it. He says it's just a small stash, a bit of gold and maybe a magically imbued weapon, maybe just some magical elixirs. Frankly, I don't care what it is, I just want to get out of this town for a while. I'd ask him to go but he's always busy doing something for someone somewhere. Whaddya think, you interested?"
I didn't really have any plans after arriving here, so I figured I might as well, I've not been to the plateaus yet anyway. "Sure, I'd love to."

We set off the next day, no planning, no second thoughts, just swords, food, and warm clothing. We talked a good bit on the way there and had a few laughs, the man was definitely friendly, he talked as if he'd known me forever, thought we'd not even met a full day ago. We ran into a few cranky boars and an oversized spider on our journey, nothing too exciting, but the good part was how amazing the mountains around this area looked. We climbed to the area his friend had described, and began to look around for any sort of marker that may be available as to where it could be located.

After a while of searching, looking around snow covered trees and bushes, we'd eventually stumbled upon a stake planted into the ground, and decided to dig where it was. We dug for what must've been an hour, before finally a muffled thud. We quickly moved the dirt out from around what looked to be a small chest, locked and abandoned by its previous owner. The lock was simple, just requiring a key, however we did not possess the key to open it, so we were forced to resort to primitive methods - that of bashing the lock to bits via a sword's pommel. As the lock fell off, the lid was lifted, revealing nothing but a leather-bound book. "Bit of a struggle, coming all the way out here and all this digging for a book, eh?" he laughed. As he finished his sentence though, we heard an unwelcome sound, something that, after being on an arctic plateau at sub-zero temperature with freezing joints, was less than pleasant. The deep roars of a bear crying out behind us through the howls of the freezing wind. Apparently we had stumbled into its territory.

We jumped to our feet, preparing for what looked to soon be a storming mass of terror headed straight for us. The bear began its charge no more than a few yards away, and we reached for our swords. The bear tackled the man, and pinned him on the ground before he was able to fully draw his sword. I was finally able to fully draw my sword, and I plunged it into the shoulder of the bear, attempting to pull him off the man I'd ventured out here with. The bear stood, roaring in pain, and have me one wide swipe of his paw, sending me flying backward and knocking me unconscious.

When I came to, face down in bone-chilling snow, I could hardly breathe. Between the thin air and having been hit by the full force of an enraged bear, I was still a bit off balance as I stood to my feet. The bear was gone, but what I did see was horrifying. The man laid there, lifeless in a pool of blood, the bear had ravaged him through his struggling. I didn't want to look at it, but I couldn't look away; the man I had only just met, but felt like I'd known for years, felt like I'd practically become best friends with, was dead.

I picked up the book, still where it was when he'd dropped it, and put it in my bag. I wanted to take him back, to give him a proper burial, but I knew if I tried, I'd likely end up with the same fate. I returned to the town, told the barkeep what had happened, that he may pass the news on to anyone the man might have been friends with. I went to the library and handed the book we'd found to the librarian. I'd never opened the book, I didn't want to know what was inside. To me, that book is the reason that man was dead, though it may sound unreasonable. It's never in any way pleasant to have someone die, even if you don't know them. But given the circumstances, I didn't know what to think, what to feel. I didn't even know the man's name, but that was a damn fine adventure.



Sorry if any details are off, no idea why my first post in however many years is a story like this. I haven't been to Deralia more than maybe 30 times, and I haven't even played MS:C in a good few years, nor have I read the lore of it all. This was mainly a spur inspired by the idea of dynamic quests in MS:C, thought it would be cool, stories like these to pop up or something, narrative, a quest like this implemented, something to add what little extra variety/purpose it does, I don't know.
I do find it funny that, after all these years, I continue my tradition of posting on these forums at hours far too late for my timezone. I might have written this better and apologized better here if I wasn't so tired, hehe. Weee.
And this is why I am still a member of this community.

I'd really like it if you wrote up some quest scenarios for the underkeep for me. If you are interested, talk to me on steam.
 

MrJohnson

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I would like to have a dozen more things in MS:C *dream mode on*

For example crafting. Gather stuff and craft stuff from it. Make bosses drop rare ingredients. So there is another way to obtain better gear than getting it from a 1k HP char who owns lots of it already or mass-rush a boss.

More secrets/long quests to discover, find clues, perform rituals, kill spawning monsters, presuade NPCs, get treasure, not the usual "I hit the wall and it broke, inside the hole was a chest - this is so secret because the mapper told absolutly nobody about it and the info didn't spread through the whole community"

Housing - we have enough town maps with houses, I think of the housing system of The Specialists RP. Get buffs for resting in your house, have a personal storage there, mailbox to send stuff to another player.

Ok I stop, I know most of these things are a lot of work and maybe impossible for the engine, but let a man dream :)
 

TheOysterHippopotami

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For example crafting. Gather stuff and craft stuff from it. Make bosses drop rare ingredients.
We already have this mechanic in sorcvilla.

More secrets/long quests to discover, find clues, perform rituals, kill spawning monsters, presuade NPCs, get treasure, not the usual "I hit the wall and it broke, inside the hole was a chest - this is so secret because the mapper told absolutly nobody about it and the info didn't spread through the whole community"
I'm working on it...

Housing - we have enough town maps with houses, I think of the housing system of The Specialists RP. Get buffs for resting in your house, have a personal storage there, mailbox to send stuff to another player.
Also working on it. That said, I really like the idea of having a mailbox where players can send little messages over FN. That's not high on the priority list, though, cool idea as it may be.

Ok I stop, I know most of these things are a lot of work and maybe impossible for the engine, but let a man dream
No, all of these things are very possible and realistic (except maybe the mail thing) in msc.
 

Age

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I'm not much of a writer, I just kinda had that idea from the thought of walking into Deralia, and having a sort of interaction that was emotionally spurring and opened for connection with my character in a sort of story-building way (though the limits of this held by the Goldsrc engine.) It started out as like a thought of the first time you ventured forth to the Thornlands, and, for those that did, paid the guard to come along as a guide. There was a sort of sorrow whenever he was to get in over his head (which he had no hesitation in doing) and die. It went from like two paragraphs to the nine or so that it ended up as, haha.

Anyway, I'd be willing to try I suppose, I believe I'm still the only Tsarenir on Steam. No promises, though. :wink:
 

TheOysterHippopotami

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Age said:
I'm not much of a writer, I just kinda had that idea from the thought of walking into Deralia, and having a sort of interaction that was emotionally spurring and opened for connection with my character in a sort of story-building way (though the limits of this held by the Goldsrc engine.) It started out as like a thought of the first time you ventured forth to the Thornlands, and, for those that did, paid the guard to come along as a guide. There was a sort of sorrow whenever he was to get in over his head (which he had no hesitation in doing) and die. It went from like two paragraphs to the nine or so that it ended up as, haha.

Anyway, I'd be willing to try I suppose, I believe I'm still the only Tsarenir on Steam. No promises, though. :wink:
So thats why I couldn't find you on my list. YOU REMOVED ME!
 

zeus9860

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Age's too cool for us, needs more fireworks in order to keep up with him.
 

Age

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I did a late night friends list purge a while back, I'm sure plenty of people I've just not heard from in a while got caught in the crossfire.
 
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