Bug Reports: MAY2008a

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Thraxis

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Apr 30, 2007
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I've ran into this before since i've switched wireless adapters. From my experience the TIB is nothing but the actual quantity that has not been counted (tested out of 1,000 bolts).

So if 10 bolts didn't register, the TIB's quantity is infact 10 bolts.

So something is getting lost somewhere.

However this could be something different in which only one bolt doesn't register and still fubars the count to a magical number. Reply from J-M to come! (I think...no i'm not being a smart ass)
 

Markkanen

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Mar 12, 2008
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Don't know if someone has said this already. But Your Pet Wolves sometimes teleport inside a wall (Happened just now on thornlands)

And i was playing aleyesu, and in the spider cave chest a bottle of dead spiders spawned, but to take it it cost 800 gold xD
 

Shurik3n

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Markkanen said:
Don't know if someone has said this already. But Your Pet Wolves sometimes teleport inside a wall (Happened just now on thornlands)
I don't know if there is a script command for trace_hull, but it would certainly fix that and another similar issues. IIRC, its basically trace_line, but instead of a direction its coords and the size of the object.
 

Thothie

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If you can look up $get_traceline, and then make a similar script command that uses the trace_hull function, that'd be useful. At the moment, the alpha anti-pet suicide thing works *fairly* well, but it ain't full proof, and needless to say, trace_hull would solve many other issues.
 

Markkanen

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Mar 12, 2008
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And another one, if you hold a one hand weapon (i used lrod) and then drink a potion of mana in the other hand, it wont give you mana or take a swipe from it until you change to the primary hand is on the potion.
 

Onibaku

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Apr 30, 2008
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im pretty sure this has been posted but here goes...
the ogre, bosses, enemies in the game do not stay frozen or stay stunned when that effect is applied to them.
ogres run, deal damage, do jumping jacks while stunned and frozen.
bludgeons deal damage while not charging at you.

/2cents
(all i am looking for effects to be applied equally between player in enemy)
 

The Man In Black

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Thothie on the front page said:
Also Not liable to go away soon:
- Some monsters still capable of some acts while frozen (jumping, etc.)
 
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