hey check out my shop that i made for my map im making ^.^! i think i did good expecially sence im a noobie. "windows are temporary, im going to have them breakable with window ledges ^.^. there also isnt a door yet.
oh very nice but im doing mine all with the ms fgd -.- and thats not cold hes showing a pic of a similar building hes done thats obisouly better. nothing cold about it ^.^ very great job !
This is a weird place to ask this, but since JM just mentioned it...
Think i could get the wad file you guys are using in ms:c? i really need some new textures, mostly for a town (mainly like house textures) and textures that have rock changeing to grass, then the same grass in one square and the rock in another. That might not be clear enough but hopefully you understand :roll:
Or just point me in the direction i could find it, or a good place to find nice textures in general...
Yes to all three.
This aint critical or anything. It was just in case you didn't care about handing it out, and i was pretty sure you guys would, but just in case...
I sort of have that stuff already, so ill be fine
Nice job on the map for a begginer.
And Nice job on the second one as well. Looks nice. Wish i had those textures
I don't know what is it Ceriux, but something about those houses screams, "I suck!" They're not all that bad, but their nothing great to look at either... Medieval houses looked far different from the ones today. Here is a picture you may want to follow the plans of.
If you can make it sexier looking then all power to you, but try to atleast follow the method, it gives a feel of actually being in the medieval era.
Like the feudal Japense era, the Medieval times were based on available resources. Glass was only used in the late Medieval period, and then it was only used on the Cathedrals; about the only "window" would be a hole under the roof's overhang, a holw for the smoke to be let out from the hearth. Notice above there is wooden brs in the windows of these modern Medieval houses?
true... but this is a video game... people want this to be a "realistic" game but at the same time they want some nice things and some unrealism all together thats what rpg's are for.... I AM A NOOB at mapping lol im just doing my best to produce "nice" or close to nice looking maps...nothing extreamly special maybe when i become more skilled at mapping i may do this... but i really suck at it right now... the project im working on is to better my skills in mapping for HL .... its also for fun all work and no play come on that makes stuff boring... so a little un-realism isnt bad is it?... i could map a building like that... but im trying to get a little more of the fantasy out of the game .... i dont know about other ppl but half the reason i play video-games is for "escapism" i like to feel like im in another world not my world in a differnt time... thank you very much for your tips im sure it will help me with my mapping in the future and i appreciate that but its not the goal im going for. ^.^
Yea Cyax, this is like his second map or something SHEESH
Anyways yea, make it more midevil 8)
House that are a perfect (or close to it) square are really really boring to look at. Make it longer and add a room on one side or something. Shouldnt be too hard.
thats going to be the only house like that ... its just for a merchant shop, at the top of the land elevation and the steps theres going to be a way better house dont worrie im going to mix my design and the pics i was told to model my houses after and put them together maybe i can get a good effect :?
Oh, ok... So what you're saying is that you want your maps to be crap. I understand... Why don't you put a turrent inside your "Ye Old Shoppe" while you're at it, make sure your shop has cameras! All medieval knights had cameras, and mini-vans... DAMN!!! Where would we be today if knights didn't have mini-vans!?
The true fantasy is playing in medieval times; if you take away that, there is nothing worth playing this modification for.
There is nothing to mapping but the desire to create... What you know right now is about all you will need to know for the next five years. You need to sit back and think about how you can design the building to be beautiful, not create a box and hollow it and slap a sticker "Ye Old Shoppe" on it.
Oh and why bother making a medieval map if you don't want to feel as if you where in the medieval era? What you want is some gay alien map, where you can say they make blocky houses and gravity doesn't affect them there just to cover up on the crappy job you did on the map... Take pride in your map, and think...
Is this the best I am capable of?
who the fuck said anything about MINI-FUCKING VANS AND FUCKING ALIENS! NO!!! ONE!!!! and With the skins that i have none! of them! can skin anything close to that and look nice! so you know what if ur gunna fucking flip out cause u dont like something when other ppl say its fine job for be being a FUCKING NOOB! then go the fuck ahead! and you know what FUCK YOU! YOU CANNOT! FUCKING CONTROL ME! OR WHAT THE FUCK I DO BY FUCKING TRYING TO YELL AT ME! you make your self sound like a FUCKING! DUMBASS yelling about fucking aliens and mini vans! so your getting fucking pissed about nothing!
Breath deep, calm down, count to ten... Or you'll get your thread locked.
Cyax needs to learn the difference between constructive criticism and dogging on people, preferably, before he breeds.
_________________ "It actually has a better 'feel' to in than ye old Everquest, and it isn't nearly so time consuming (and more importantly: it's free!)⦠but sadly it be buggy to the bone though⦠What's worse is that the community and the dev's are downright hostile..." - Xellos' Review of Master Sword
Saint Thoth
Actually Ceriux, he didn't curse at you. You over reacted completely. All he was saying was that your shop could use some more work, and that if you're going to spend time making a map, make it as good as you can. Also, MS:C is in a medevil setting, so you should try to make your structures look realistically medevil.
I agree with him, though I do think that is great for being your first try. But even on my second or third time ever using hammer, I made realistic looking medevil houses. (I was attempting to bring Corneria from FF1 into Counter-Strike, although I failed because I gave up.) I made a complete inn, and it looked great. The reason? I looked for pictures of medevil houses online, then used that as a model for my walls and such. Once you know your way around hammer, which you should by now after seeing that shop you made, you should be able to make very nice looking maps. They would just take you a long time to make. The only thing holding me back from making exceptional looking maps back then was the fact that I didn't know how to conserve brushes, and stuff like that.
To give you some advice, try looking online for pictures of what you want to make, then make your building look as close to the picture as possible. You have the potential to make that shop look real, your just not putting the effort into it.
It may not have been cursing, but sometimes if you lay on the sarcasm real thick, and add a bit of rudness, it has the potential to be alot worse then just alot of cursing. Especially if the person was origionally feeling pretty good about it.
But besides that he was actaully making some good points, as kengou pointed out. :roll:
i agreed with the points he made.... he was just acting like i making a futuristic map im not... i wanted a one room shop.... i "might" add a chimney with a fire place... i didnt want anything special for it... thats why im not trying to make it look big n flashy.... i want it to be a small town nothing big theres reasons i was doing it that way... but i guess you have to please the audience... just tell me what i should put in this empty room... :?... also ill remove the windows and make nice dark and boring rooms/houses .... also... i guess the MS:C team is doing bad job too... hes talking about me not putting windows in... look up at the logo on the forum and look at those buildings and tell me what u see.... ?
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