Stoned
New Adventurer
- Joined
- Jul 24, 2009
- Messages
- 856
- Reaction score
- 0
- Age
- 29
lol, those are his arms :roll:Crow said:Though I really have no idea, it looks like the bone in his leg is gone, not the sword model :<
Stoned said:No, I think I thought of an idea. Decompile a different model and merge that models reference file with the one I have and just delete all the things necessary and it should work.
CrazyMonkeyDude said:Stoned said:No, I think I thought of an idea. Decompile a different model and merge that models reference file with the one I have and just delete all the things necessary and it should work.
Most likely, the model's gonna like like that hi-res shiny poo picture of J-M's if you try to do that, and act like that dead animal in a desert in-game (if it even compiles correctly). Different types of weapons have different bone sets, and sometimes they'll have one all their own--demon claws has a different boneset than gauntlets/bare fists.
What the hell are you decompiling with to make it look like that when you load up the reference in milkshape?