It'd also be nice if it used the NEW viewmodel (ie. the proper sleaving, like the current models/weapons/axes/rustedaxe_rview.mdl does) - so Orochi doesn't have to go back and fix it (whenever he got to it).
The first one, nice & shiny... looked like it'd do good for a non-rusty hand axe
For a rusty axe though, or any other weapon... I think it should have chips along the *usually* smooth metal parts, or even holes where it rusted through...
You can kinda see, if you look carefully (not closely, carefully), the chips from the actual axe part (being the metal block).
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