The thing is, someone had a plan of reworking spellcasting entirely, said plan is/was delaying the longivity of spellcasting. Hence the reason it's fairly outdated when compared to other skills. Also the reason we never get any new spells in the form of an actual spell to use but instead get weapons that cast spells. I think we only got 1 new spell in the past 10 years or so, and that is the summon bear scroll. Whic his a spell that doesn't heavily rely on a spellcasting rework.Couldnt help but snicker at the ridiculousness of throwing Apples around. But I agree that there should be more spellcasting things in the game, preferably in the form of spells. Straight up spells, no weapons or throwing things. I've curbed the enthousiasm of too many friends I've introduced to this game by telling them how many spells are actually in the game. There are lots of assets that could be used by players that npcs use in their magic like Maldora, Hollow/Cold ones, Kharaztorant wizards, the list goes on of cool magic spells npcs can use but players cannot.
You mean they are full of CHARM!The models are already pretty repulsive so... :^)
Little over two dozen, atm. Only one damaging divine effect that doesn't go through a weapon, though the original idea was to make it harder to level early on.How many spells are there in the game?