Item skill list?

Titanas

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Is it to much to ask for an Item skill level list? I've played MS on and off for the past 10 maybe 13 years. My plays are usualy 2-3 years different and each time I come back I forget what items go to what levels. There is also no way to tell what skill an item is unless you don't meet the requirements.
Any chance some one would share with me a list of the all the items and what level skill you need to use them?
 

zeus9860

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Well, not in the forums since it's against the rules to post spoilers of that kind...

I don't know if this help but most of the skills have weapon tiers every 5 levels all the way up to 35.
Also each item usually requires 2-4 levels above the lvl requirement to use it to full extent, so if u get a level 20 sword, you need level 22 for first charge and 24 for second charge. Some items require different levels, like martial arts + spellcasting to use a weapon.

Up to level 20, you might notice that level tiers are not exactly every 5 levels, could be but there are more than just those tiers... (eg: polearms skill has many polearms for various levels, like lvl 18, instead of 15 or 20)
 

Titanas

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I know the early items are like 3,6,9,12,15,20,25,30
And I've seen items like snake gloves that deal poison and torches that deal fire ect.
I just think a comprehensive list would do wonders. Yeah I can not be lazy and make my own. I just need to get a friend thats level 1 to pickup all the items I have and tell me what level they say as I write them down. Now if only I could get some one to play this game :)
 

Thothie

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F*ck the police...
(This is in the changelog, so it's not really a spoiler anyways.)

[proficiencyreq] [skill] [ItemName]

1 axehandling Rusted Axe
1 bluntarms Dorfgan's Hammer
1 bluntarms Odd Mace
1 bluntarms Training Hammer
1 bluntarms Wooden Club
1 martialarts Bare Fists
1 martialarts Gauntlets
1 martialarts Leather Gauntlets
1 polearms Quarterstaff
1 smallarms Dull Knife
1 smallarms Royal Dagger
1 spellcasting.affliction Snake Staff
1 swordsmanship Rusty Short Sword
3 axehandling Small Axe
3 bluntarms Heavy Hammer
3 polearms Spear
3 smallarms Sharp Knife
3 smallarms Stiletto
3 swordsmanship Short Sword
3 swordsmanship Wolve's Bane
6 axehandling Axe
6 bluntarms Mace
6 bluntarms War Hammer
6 martialarts Gauntlets
6 polearms Bardiche
6 smallarms Dull Finely Crafted Knife
6 smallarms Dull Hugger Dagger
6 smallarms Small Dagger
6 swordsmanship Dull Skullblade
6 swordsmanship Elven Shortsword
6 swordsmanship Envenomed Shortsword
6 swordsmanship Folded Steel Blade
6 swordsmanship Lesser Ice Blade
6 swordsmanship Scimitar
6 swordsmanship Sharp Skullblade
6 swordsmanship Skullblade
9 axehandling Scythe
9 axehandling Two-handed Axe
9 bluntarms Heavy War Hammer
9 polearms Halberd
9 smallarms Dirk
9 smallarms Finely Crafted Knife
9 smallarms Hugger Dagger
9 smallarms Sharp Hugger Dagger
9 swordsmanship High Elven Blade
9 swordsmanship Longsword
9 swordsmanship Sylvian Blade
10 bluntarms Rusty Morning Star
10 swordsmanship Dark Sword
10 swordsmanship Perfect Skullblade
11 polearms Trident
12 axehandling Battleaxe
12 axehandling Dwarven Axe
12 axehandling Envenomed Battleaxe
12 bluntarms Granite Mace
12 bluntarms Granite Maul
12 bluntarms Great Maul
12 bluntarms Maul
12 smallarms Fang's Tooth
12 smallarms Perfect Finely Crafted Knife
12 smallarms Sharp Finely Crafted Knife
12 swordsmanship Great Sword
12 swordsmanship Ice Blade
15 archery Orion Bow
15 axehandling Blood Axe
15 axehandling Golden Axe
15 axehandling Great Axe
15 axehandling Thunderaxe
15 axehandling Unbreakable Golden Axe
15 bluntarms Calrian's Mace
15 bluntarms Dark Maul
15 bluntarms Morning Star
15 bluntarms Raven Mace
15 martialarts Demon Claws
15 martialarts Gauntlets of Fire
15 martialarts Serpent Gauntlets
15 polearms Dragon Lance
15 polearms Harpoon
15 smallarms Bone Blade
15 smallarms Kharaztorant Fire Blade
15 smallarms Perfect Hugger Dagger
15 swordsmanship Greater Ice Blade
15 swordsmanship Novablade
15 swordsmanship Rune Blade of Affliction
15 swordsmanship Spiderblade
15 swordsmanship Torkalath blade
18 axehandling Axe of Balance
18 polearms Elven Glaive
20 archery Heavy Crossbow
20 archery Thornbow
20 axehandling Dragon Axe
20 axehandling Greater Thunderaxe
20 axehandling Rune Axe
20 bluntarms Bludgeon Hammer
20 bluntarms Fine Morning Star
20 bluntarms Fire Star
20 bluntarms Lightning Rod
20 bluntarms Mace of Affliction
20 bluntarms North Maul
20 martialarts Flesheater's Gauntlets
20 smallarms Flamelick
20 swordsmanship Hoarfrost Shard
23 smallarms Litch Tongue
25 archery Frost Bow
25 axehandling Dark Tomahawk
25 axehandling Fire Tomahawk
25 axehandling Ice Tomahawk
25 axehandling Lightning Tomahawk
25 axehandling Venomous Tomahawk
25 martialarts Infernal Claws
25 polearms Ice Typhoon
25 polearms Stormpharaoh's Lance
25 smallarms Ethereal Dagger
25 spellcasting.ice Ice Staff
25 swordsmanship Shadowfire Blade
27 martialarts Greater Flesheater's Gauntlets
30 archery Phoenix Bow
30 archery Torkalath Chaos Bow
30 archery Torkalath Fire Bow
30 archery Torkalath Frost Bow
30 archery Torkalath Lightning Bow
30 axehandling Skull Scythe
30 axehandling Wintercleaver
30 bluntarms Demon Bludgeon Hammer
30 martialarts Bear Claws
30 polearms Holy Lance
30 polearms Lance of Affliction
30 smallarms Neck Hunter
30 smallarms Vorpal Tongue
30 spellcasting.fire Phlame's Staff
30 swordsmanship Blood Drinker
30 swordsmanship Felewyn Shard III
30 swordsmanship Felewyn Shard II
30 swordsmanship Felewyn Shard IV
30 swordsmanship Felewyn Shard I
30 swordsmanship Felewyn Shard V
30 swordsmanship Unholy Blade
35 archery Steam Crossbow
35 bluntarms Earth Breaker
35 bluntarms Fire Breaker
35 bluntarms Thunder Breaker

Despite there being ~140 weapons there, there's quite a few missing, as I used the script diver for this, and it fails to recognize a lot of weapons/types. It may also have fubared here and there - I've not gone over it with a fine tooth comb to be sure.

Second charge, usually double damage, usually requires base proficiency +2. Third charge (effect varies with weapon type) usually requires base proficiency +4. Some weapons have more charges. Some magical weapons/items have magic skill requirements as well. Secondary damage effects are also often determined by magical skill. Also, Polearms are very weird.

If you attempt to purchase an item above your skill level, the vender should warn you (and may stop you altogether).

For other weapon information/requirements, use the Advanced Search function and search the weapon name in the "Current Patch Discussion" section.

/chaos
 

Thothie

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Mercy, please! MiB or Lord K will torture me by sending me more images of their kids! :oldcry:

(But again, this is all in the changelog, just not in a convenient fashion.)
 

Regorty

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I now love you Thothie, I can finally remember what the levels were for certain weapons! Hooray for not having the greatest memory!!!
 
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