Elves

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
Apparently, in Lanethan's setup, Torkalath elves are just elves that worship Torkalath (ie. the God of Chaos) instead of Felewyn (ie. The Goddess of Order). They aren't a racial subset like the Drow from D&D - or whatever the dark elves in WoW are called.

As such, they'll probably just look like normal elves, maybe a tad paler, from living in hiding more often (I picture lots of underground dungeon dwelling). And all around pissed off looking, wearing black spikey evil looking stuff, being all goth and angsty from being rejected by those trendy "main-stream" elves, maybe some evil tattoos for good measure. These guys will probably be coming at you with pointy sticks and fireballs, rather than doing much talking. It'd be nice if the sprinted well (had a high LX movement rate).

The WoW elves that Little G submitted aren't a terrible template to go by, if they weren't so obviously stolen from popular retail material. There's the issue that they are higher poly than the rest of our models, and thus are quite jarring, however, this is true of our newer dwarves as well. (And while Findlebind does not look jarring with our other models, he’s also hella fugly.) I would request that, unlike those WoW set, that our elves actually have eyes (to look a tad more natural) and no glasses (which looks a little too modern). Lanethan's selves also apparently have human-ranged skin tones.
 

[FSM]The Owneded

New Adventurer
Joined
Jun 13, 2007
Messages
146
Reaction score
0
Location
The Internets
Heres what I think I want my tork elf to look like. (yes, the head and all.) I'll skin this dude when I get the chance.... my grades aren't doing so well 639 tri's without the ridiculous head-sphere. It'll probably be around 1500 finished.
gothdq0.jpg

edit: I could use a reference for making his head.
 

[FSM]The Owneded

New Adventurer
Joined
Jun 13, 2007
Messages
146
Reaction score
0
Location
The Internets
morebuffthangothir5.jpg


I need to work the neck together, do eyes, and the hair/helmet. Anyone have any ideas for a hairdo or helmet? He's looking more like an orc than an elf I think.
edit: heres a side view and only 880 tris!
sideiu6.jpg
 

Orochi

New Adventurer
MSS Developer
MSC Developer
Joined
Jun 12, 2006
Messages
790
Reaction score
0
Age
35
Location
On a Bus
Interesting. And @ Thothie: You should not be worried about polycount, given the stark contrast in detail between dwarves and dwarf commoners. :wink:

Although I do plan on moving the commners, female commoners, LotL, and the guards to the SD models sometime,so if you want highpoly models, I can do that. Not sure how well the castspell animation will carry over though.
 

The Man In Black

Administrator
Staff member
Administrator
Moderator
RiP
Joined
Jul 9, 2006
Messages
6,904
Reaction score
71
No offense, but the bulkiness is making me think Iron Man :|
 

Sabre

New Adventurer
MSC Developer
RiP
Joined
Aug 24, 2004
Messages
4,545
Reaction score
1
Age
35
Location
SoCal
It's battle armor, fewl. And, a MUCH better alternative to the scantily clad WoW elves.
(I'd rather have a clunky suit of +20 armor, as opposed to a +10 mythril thong >< )
 

Tentadrilus

New Adventurer
Blades of Urdual
Joined
Dec 31, 2004
Messages
1,022
Reaction score
0
Fear my +1 post! Will save! What! Poison damage!

You have been eaten by a grue.
 

[FSM]The Owneded

New Adventurer
Joined
Jun 13, 2007
Messages
146
Reaction score
0
Location
The Internets
Alright, this project is stalled until I have more time... I plan on redoing the entire head. I'm on the hinge of failing out of school right now, so I need to focus a lot more on that.
 

Gurluas

New Adventurer
Joined
Aug 28, 2004
Messages
1,775
Reaction score
4
Age
33
WeissberV said:
Gurluas said:
Use this as a reference
elfam4.png

2 letters for that... NO
It has good female forms (the animations are some textures are fuxed though)

oh and the ears must be human size, just a little pointy
 

Gurluas

New Adventurer
Joined
Aug 28, 2004
Messages
1,775
Reaction score
4
Age
33
so what?
the female anatomy is correct.
 

CrazyMonkeyDude

New Adventurer
MSC Developer
RiP
Joined
Jun 29, 2007
Messages
2,619
Reaction score
2
Age
34
WeissberV, I don't see the problem. We're not taking from WoW, we're using the model based on the WoW character to make a more unique model, but using the aforementioned model as a reference. Don't tell me you've never used a reference?
 

WeissberV

New Adventurer
Crusaders
Joined
Jan 21, 2007
Messages
1,053
Reaction score
0
Age
31
Location
England
CrazyMonkeyDude said:
WeissberV, I don't see the problem. We're not taking from WoW, we're using the model based on the WoW character to make a more unique model, but using the aforementioned model as a reference. Don't tell me you've never used a reference?

I have references in my head, thats good enough for me. I draw fantasy worlds and characters in my head, making it easy for me. Tbh though there are better looking elves that don't actually have fancy dancy porno armor on. >.>
 

[FSM]The Owneded

New Adventurer
Joined
Jun 13, 2007
Messages
146
Reaction score
0
Location
The Internets
I did use a reference on the female (gas sent it to me after he saw how fubar the proportions were)... as well as the male. I don't know what your problem is now; the proportions are correct. As for the face, to do a good job, I need a more specific reference than your WoW elf unless I'm going to copy her face.... Also, your picture isn't a good reference image because she's in a bad position, and from a bad angle (it's not even a true front image unless she's walking up stairs backwards or something). If I used that as a reference image, I would get a retarded elf with one arm longer than the other, and the opposite leg longer than the other. Maybe you intended for me to use the model as a reference, but that's just plain silly, but I really have no clue why you're posting a reference image at this stage of the WiP, nonetheless arguing over it.

However, it'd be really nice if I someone who could draw could post me some concept with good proportions. 2d concept art is practically non-existent on this forum, so I hope I'm doing the best I can with verbal explanations. Ideally I'd draw my own, but I don't have a scanner, nor am I terrific at art. I hope to get a scanner for Christmas this year, as I've asked for one for both my birthday and Christmas for the past 2 years.... But ya, if anyone is good at drawing and can post some reference images for an elf head, that'd be great.

When you post something as vague as needing a "Elven Civilian (female" that doesn't really tell me much at all. I find this community rarely offers good criticisms (although some people do a good job. I was way off with my proportions in the beginning), and Orochi is always on the scene trying to hijack threads with things he can say in a PM.
Orochi said:
Interesting. And @ Thothie: You should not be worried about polycount, given the stark contrast in detail between dwarves and dwarf commoners. :wink:

Although I do plan on moving the commners, female commoners, LotL, and the guards to the SD models sometime,so if you want highpoly models, I can do that. Not sure how well the castspell animation will carry over though.

Btw, thats the 4th time that same damn elf image has appeared on this thread. Idk about other people, but I find quoting images is annoying. And I'm sick of seeing your WoW elves. I thought it was already established that we're not copying WoW!

So now that I'm done b*tching... I hope to learn a lot more about modelling heads and eventually redo the heads on both of my characters. I should have time during the weekends, and a lot of time during christmas vacation to work on my art. Whered Gaz go anyway? :(
 

Sabre

New Adventurer
MSC Developer
RiP
Joined
Aug 24, 2004
Messages
4,545
Reaction score
1
Age
35
Location
SoCal
Gaz has retired his services from the MS:C community :oldcry:
 

PBarnum

New Adventurer
MSS Developer
MSC Developer
RiP
Joined
Jun 14, 2006
Messages
3,031
Reaction score
4
Those are some great curves. Nice models, though poly count might be too high?
 
Top