Complete bullshit.

HomestarR

New Adventurer
Blades of Urdual
Joined
Aug 11, 2004
Messages
845
Reaction score
0
Age
37
Location
Knee deep in shit
Re: Complete ****.

Snow Wolf / RaZoR said:
CrazyMonkeyDude said:
You guys just grabbed into a toilet.
Why are YOU quoting me? I thought you hate me.

For the same reason we always quote PiMpSta. We don't exactly quote someone all the time when we like them.
 

Durak

New Adventurer
Joined
Jan 13, 2006
Messages
289
Reaction score
0
Re: Complete ****.

Jelly said:
Wanna hear what I think? I think that people should keep their damage points all the way from Lodagond-1 through Lodagond-4. Same goes for CotBG. That way, people who join late wont be able to ninja loot (as much).

That's a good idea.
 

Picadilly

New Adventurer
The True Followers of the Lost
Joined
Jan 10, 2007
Messages
176
Reaction score
0
Location
Taipei
Re: Complete ****.

Jelly said:
Wanna hear what I think? I think that people should keep their damage points all the way from Lodagond-1 through Lodagond-4. Same goes for CotBG. That way, people who join late wont be able to ninja loot (as much).

DMG points don't do anything anymore (at least that's way I see it, having only been able to get stab pots and ice helms for a month now)...

Drake Wingfire said:
Yeah this s*** is really getting out of hand, i was just on loda1 and we got a rush of people right at the end (that crashed the server sadly) seems ya cant play any hard/ rewarding map these days without some high 30-40 lvl char's coming in at the last second or him and like 2-5 of his friends to get the rares and whore endlessly >.< anything thats not Arti'd you cna pretty much guarantee to be ninja'd for one of their storage characters or something >.>

Trust me, you can really, really, REALLY have that stab pot (and/or cold helm, as the case may be) that the chest is going to drop me XD...

*****************************
Not only is the new artifact system miffed, but the other day somebody joined Loda-4 at the end, and was loading. What do I see next?:

"unnamed has received a bludgeon hammer from the artifact chest"...

No joke, dude didn't even need to LOAD to ninja the loot, unreal. Artifact 2.0 was perfect. Why fix something that isn't broken?
 

Slaytanic_pb

New Adventurer
The True Followers of the Lost
Joined
Feb 1, 2007
Messages
139
Reaction score
0
Location
Taipei
Re: Complete ****.

I can verify Picadilly's claim on that bluggy hammer story, as I was there and saw it when it happened. Seems to me that the BEST way to ninja the loot from these arti-chest is to NOT load your character into the map, as your character profile and items won't be loaded. Hell, I should test that theory and see if I do get the best loot by doing that.

As to Drake Wingfire, I'm level 40+ and you too are welcome to my stab potions, ice helms, and the rest of the sh!t that the arti-chest gives me, as that's the only crap I get now. Hell, I don't WANT dmg points anymore, so that I HOPE that the top earners in damage points take the crap that the arti-chest gives (and drop it if they like, or whatever)and forces the arti-chest to give me the good loot.

Honestly, I don't get these whiners. *Whine* The uber-level guy got that best loot again from the arti-chest again *Whine*.
If you are with a group of your level of peers that did the work, then there should be no way that the uber-level can get the best loot, if you are doing your part at the end. Unless of course that uber-level guys does ALL the work on killing the boss. That being the case, you and your peers didn't deserve the loot anyways, because you didn't kill the boss, it was the uber-level guy that did it.

Yes, now I do have that uber-level status, and I worked hard at getting it. But I didn't get there by whining may way to get good loot. I respected those above me and knew that they did the hard work, and I was along for the ride. So *IF* they wanted to give me something good, it was *THEIR* choice. I certainly wouldn't make a post in these forums or PM Thothie whining about not getting good loot. Most of the help I ever got was from my friend who I played with a lot, and not from the community. Besides, I've helped so many other players get good loot outside of my guild and guild affiliates, I've lost count who I've helped.

Man, you newer guys remind me of the kids now who have it so easy, when it was MUCH harder when I was a kid. Don't expect me to give two sh!ts about your whining...
 

FER

New Adventurer
MSC Developer
RiP
Joined
Sep 16, 2006
Messages
2,758
Reaction score
0
Age
36
Location
on Belser's army
Re: Complete ****.

Problem is the artifact chest doesnt have a minimun dmg points requirement.
 

VorteX

New Adventurer
Joined
Oct 2, 2006
Messages
32
Reaction score
0
Re: Complete ****.

Ok, if this ever happens on the Revolution server again, i will ban whoever did it kayz? I am in now way affiliated with tfl myself but my guild is :p(I was on vacation from game). if this happens again i will stop it, sorry bout it dridje
 

elfstone222

New Adventurer
RiP
Joined
Nov 12, 2006
Messages
260
Reaction score
0
Re: Complete ****.

It's really not as big a deal as people have built it up to be. If you're worried about loot, just sit around for long enough, two of everything will be tossed at you. Corn was xp'ing, and I can see why he locked the server, I can also see why people who got locked out were upset, but it's not worth a thread over.
 

Dridmar

Old Skool Apostle
MSC Developer
Socialist Guild
Alpha Tester
Joined
Feb 2, 2007
Messages
2,251
Reaction score
72
Re: Complete ****.

It's really not as big a deal as people have built it up to be.

Yes it is. It's hard to see newbies coming to play this mod if there are problems like this that happen often.

If you're worried about loot, just sit around for long enough, two of everything will be tossed at you.

Maybe people like I want to earn the items fairly or by trading. It feels like hacking if you get all the rarest and greatest weapons from not doing anything...

I can also see why people who got locked out were upset, but it's not worth a thread over.

I disagree with you. I believe it is worth a thread so the problem can have some light shed on it. If this thread wasn't created, some of the people who posted in here might not have known about what happened and it could have continued...
 

elfstone222

New Adventurer
RiP
Joined
Nov 12, 2006
Messages
260
Reaction score
0
Re: Complete ****.

My sentiments exactly J-M... earning the item is pretty much a bunk point since everything is so common. In one run of loda I had a hoarfrost, AoB, bludgy, and orion thrown at me for free, unfortunately I already had those, and they rotted. I really don't think loot is a legitimate reason to get upset at him locking the server, and xp is also not a good idea to argue over since you were shutting the gates in loda-2 (at least I think it's loda 2... greater minion gates?)and killing the crystal in loda-3. Actually, I'd say that's why Corn locked the server, because you were cutting into his l33t xp whorage, which is the only reason to play loda after you have everything in the series.

I really don't care one way or the other, neither of you were right or wrong for what you did, but what's bad for newbies is for them to come on our forums and see a thread about some petty argument over a one time instance that's over 3 pages long. Thothie isn't your babysitter, the forum isn't a jury, and you should have just settled things with Corn directly instead of passive-agressively ranting in this thread about it. I'm tired of seeing this on the top of the forum listing, so I refuse to post in this anymore.
 

villager

New Adventurer
RiP
Joined
Nov 21, 2006
Messages
1,272
Reaction score
0
Age
34
Re: Complete ****.

If these rare items are as common as everyone is claiming, I think the chest in Lodagond-4 (And everyone is going to hate me for this but...) should only contain the lodagond series rares, not every rare in the game.

From what I remember, the original plan was to fill the Lodagond-4's chest with every rare in the game because there were no items for that series. And now that the Blood Drinker and Bludgeon Hammer are out, the chest should only contain those two, maybe even moving the AoB and Hoarfrost Shard up to the Lodagond-4's chest. The Litch could be moved up into the Lodagond-1's final chest and the reaver's chest could be used as a stock pile (Ice Resistance pots, Mana/Large Health pots, Return Crystals, ect)

It could help restore the need to explore other maps for certain items instead of farming Lodagond for everything.
 

Sabre

New Adventurer
MSC Developer
RiP
Joined
Aug 24, 2004
Messages
4,545
Reaction score
1
Age
35
Location
SoCal
Re: Complete ****.

I would do it simply because that's killing all the other maps. Bloodrose, the Keep, all of those are basically pointless now... :|
 

evilsquirrel

New Adventurer
MSC Developer
RiP
Joined
Jan 2, 2006
Messages
2,905
Reaction score
0
Age
35
Location
middle of nowhere
Re: Complete ****.

villager said:
If these rare items are as common as everyone is claiming, I think the chest in Lodagond-4 (And everyone is going to hate me for this but...) should only contain the lodagond series rares, not every rare in the game.

From what I remember, the original plan was to fill the Lodagond-4's chest with every rare in the game because there were no items for that series. And now that the Blood Drinker and Bludgeon Hammer are out, the chest should only contain those two, maybe even moving the AoB and Hoarfrost Shard up to the Lodagond-4's chest. The Litch could be moved up into the Lodagond-1's final chest and the reaver's chest could be used as a stock pile (Ice Resistance pots, Mana/Large Health pots, Return Crystals, ect)

It could help restore the need to explore other maps for certain items instead of farming Lodagond for everything.



/agree
 

Dridmar

Old Skool Apostle
MSC Developer
Socialist Guild
Alpha Tester
Joined
Feb 2, 2007
Messages
2,251
Reaction score
72
Re: Complete ****.

FER said:
The secret loda3 chest...

Isn't much of a secret anymore. :wink:
 

J-M v2.5.5

BANNED
BANNED
Joined
Feb 26, 2005
Messages
5,675
Reaction score
1
Age
35
Location
Nijmegen, the Netherlands.
Re: Complete ****.

villager said:
If these rare items are as common as everyone is claiming, I think the chest in Lodagond-4 (And everyone is going to hate me for this but...) should only contain the lodagond series rares, not every rare in the game.

From what I remember, the original plan was to fill the Lodagond-4's chest with every rare in the game because there were no items for that series. And now that the Blood Drinker and Bludgeon Hammer are out, the chest should only contain those two, maybe even moving the AoB and Hoarfrost Shard up to the Lodagond-4's chest. The Litch could be moved up into the Lodagond-1's final chest and the reaver's chest could be used as a stock pile (Ice Resistance pots, Mana/Large Health pots, Return Crystals, ect)

It could help restore the need to explore other maps for certain items instead of farming Lodagond for everything.
Thothie's idea was as follows (I'm 95% sure on this):
As soon as the fire tomahawk and Felewyn's shard are also in lodagond-4, then, and only then will the 'excess' rares be removed. The XP multipliers will then also be removed.

As far as I'm concerned, the lodagond-4 final chest is fine as it is right now because it compensates the lack of half of the final rewards. Also, almost all of the excess stuff in lodagond-4 has regular spawn chances that reach the borders of impossibility. Okay, well, that's how I see it...
Here's what I mean:
1) Chain lightning scroll: if you get past the waves of monsters and survive the huge crashiness of the cave opening and the fire shamans spawning (very unlikely), then you will be confronted with a disgustingly low spawnchance.
2) Heavy crossbow: if you manage to beat the crashiest map in the history of Goldsource, and if there are no NPC killers and/or looting [censored] around, you will be able to get this weapon... if you can afford it.
3) Healing circle scroll: see 2), sans the afford part. Still, having old_helena not crash is about as rare as having a pie bake itself.
4) North maul: see 2).
5) Novablade: pray that you will get through the_keep, a map that has been buggy since it was first released. The doors, behind which bandits spawn, are the greatest evil here. If you get lucky enough to have the map not lock up, you will have to beat the boss, who also has a tendency to crash the server. Besides, who the hell said you were even going to face the right boss? Get out of here! The chance of you getting any rare X from the_keep is as follows:
(chance of 1 in 6 that the right boss spawns) * (artifact chest spawn chance) * (rare X spawn chance) * (chance that the map won't lock up) * (chance that the server won't crash)
You can probably see that this spawn chance is very, very, very low.
6) Orion bow: see 5).
7) Bloodstone ring: this quest isn't hard, but it might be annoying because you have to beat crashpost at a certain part in the quest.
8) Potion of stability: ...for the people who actually use this, see 3).
9) Litch tongue: this is the only excess rare in the lodagond-4 final chest that could be removed as far as I care. Litch tongues are so common right now that Edana merchants might as well just start selling them. I'm not complaining though; the initial spawn chance for litch tongues used to be so astronomically low that I didn't even bother farming for one all that much.

Summary (tl;dr): I am really, really glad that the lodagond-4 chest currently has this many excess rares, because almost all of them are a complete and total b*tch to get in their 'regular environment'.
J-M v2.5.5 says: Do not alter the lodagond-4 chest unless the fire tomahawk and Felewyn's shard are put in-game.
 

FER

New Adventurer
MSC Developer
RiP
Joined
Sep 16, 2006
Messages
2,758
Reaction score
0
Age
36
Location
on Belser's army
Re: Complete ****.

I tought Felewyn shard will be gotten trough a quest
 

J-M v2.5.5

BANNED
BANNED
Joined
Feb 26, 2005
Messages
5,675
Reaction score
1
Age
35
Location
Nijmegen, the Netherlands.
Re: Complete ****.

Okay, replace "fire tomahawk and Felewyn's shard" with "fire tomahawk" and then re-read what I think about the lodagond-4 final chest.
 

villager

New Adventurer
RiP
Joined
Nov 21, 2006
Messages
1,272
Reaction score
0
Age
34
Re: Complete ****.

Well I'm glad you made a "tl;dr" section in your post because this:
J-M 2.5.5 said:
because almost all of them are a complete and total b*tch to get in their 'regular environment'.

Is the exact reason why I want the chest to be reset. Without difficulty in obtaining rares, there's no challenge and when there's no challenge, there's no point in playing the game. Plus Sabre made an exellent point.
Sabre said:
I would do it simply because that's killing all the other maps. Bloodrose, the Keep, all of those are basically pointless now... :|

I'm sure that everyone is mature enough to wait for the Fire Tomahawk without the excess rares in Lodagond-4's chest, it's not like it doesn't have the two of the best weapons in it as it is.
 

J-M v2.5.5

BANNED
BANNED
Joined
Feb 26, 2005
Messages
5,675
Reaction score
1
Age
35
Location
Nijmegen, the Netherlands.
Re: Complete ****.

I respect the fact that you wish to play other maps to get rares, but I personally prefer playing lodagond-4 for rares because I can get decent XP there and, frankly, nowhere else. And I have seen the other maps in question (where the excess rares 'naturally' spawn) way more than lodagond-4 anyway.

Relatively speaking, lodagond-4 is still 'new' compared to the_keep.

And finally: I don't really see how having the patience to wait for the new rares or not has anything to do with maturity.
Conversely I could say something along the lines of: I'm sure that everyone is mature enough to simply disregard the excess rares in the lodagond-4 chest because they are not a 'permanent problem'; they will be replaced by other weapons eventually. But to be honest, saying that doesn't make sense either, let alone does it have anything to do with maturity.

And (this is of lesser importance) bloodrose can be kept out of this discussion as nothing from that map can be found in lodagond-4. People still have to play that craphole (oh hey another reference to a lack of floors in the bossroom) to get stability helmets and whatnot.
 

villager

New Adventurer
RiP
Joined
Nov 21, 2006
Messages
1,272
Reaction score
0
Age
34
Re: Complete ****.

I can't believe you're going to argue this. If you want to play Lodagond for the XP, how does that effect the excess rares? What does the unnecessary rares have to do anything with Lodagond-4 (Or the entire series) and the fact that it's new in comparaison to The_keep? If certain maps are easier for someone to obtain certain rares that's also in Lodagond-4's chest, then there's no point in having those rares in Lodagond-4.

And finally, when one is patient, they're obviously more mature than one that isn't patient. The fact that you still don't want the unnecessary rares to be "replaced" by the two weapons (Blood Drinker and Bludgeon Hammer) Thothie has added, I find it immature to continue to damand more (Fire Tomahawk). We have a more than enough reasons to play the Lodagond series (Experience and the two best considered weapons ingame), we don't need the unnecessary rares to compensate just for the Fire Tomahawk.

Plus, from what I remember, the Fire Tomahawk was made way after the Lodagond series, and was considered to be put after the idea of the excess rares and multiplied XP, but I'll leave you to do the research.
 

Sabre

New Adventurer
MSC Developer
RiP
Joined
Aug 24, 2004
Messages
4,545
Reaction score
1
Age
35
Location
SoCal
Re: Complete ****.

A certain helm exclusive to Bloodrose may be found in a chest in the Lodagond series.
 

J-M v2.5.5

BANNED
BANNED
Joined
Feb 26, 2005
Messages
5,675
Reaction score
1
Age
35
Location
Nijmegen, the Netherlands.
Re: Complete ****.

Sabre said:
A certain helm exclusive to Bloodrose may be found in a chest in the Lodagond series.
Oh, sorry, I didn't know this.

And as for my reply to villager: I just remembered that I'm not going to argue over this, because the chest is still awesome.
 

Slaytanic_pb

New Adventurer
The True Followers of the Lost
Joined
Feb 1, 2007
Messages
139
Reaction score
0
Location
Taipei
Re: Complete ****.

J-M has a valid point about the whole loda series and what treasure may be found there. Many of the maps he has mentioned DO have a lot of stability problems that loda 2, 3 and 4 don't have. Noticed how I didn't mention Loda 1 there? That's because Loda 1 NOW has a HUGE stability problem with the ice mages. I've had that map crash on me 3 times in a row just as the blue circle protecting the ice mages goes up. Not to mention that it may just crash anyways just fighting the mages. Once you get past them, then it's open season for the rest of the series.

However, my point is how many times does one have to do a map to get a rare? If you are low level, you won't be able to get them because of the difficulty, but it's a challenge and that makes it interesting. But as you get higher up, it gets damn right disappointing, frustrating, and very f*cking boring to do the same map again and again to try and get a rare that never shows. Now, let's throw in map instability and it just down right insane. After doing a certain map to get pheonix armor for 2 months straight, almost daily trying that map for 2-4 runs, I can attest to this. If you are high enough level to make it through to the end of loda 4, the you deserve rares that were found on other maps on the off chance that you don't have it.

Also, there are many rares that are NOT obtainable through the loda series still. You still have to do the maps that the rares first appeared in.
 
Top