- Admin
- #1
= Working on it, = wtf/unconfirmed, = fixed next release
Known issues
Starting an HLDS or listenserver with the -num_edicts flag may lead to crashes on some maps.
- (and/or, destroy all of Texas.)
Minor
Level cap increase failed. :\
Oceancrossing cannon still fubar, yet still, again even.
Aesthetic
Texture scrambling issues when playing for a period of time
Some players report additive render weapons not rendering so in first person, or otherwise rendering incorrectly (Felewyn Shard, Hoarfrost Blade, GIB, etc.)
Disconnecting while dead results in invisible body and armor on reconnect.
Using changelevel instead of votemap or admin_map may cause various texture issues.
Dragon Axe fire breathing alignment
Some p_models vanishing into floor
Lack of level up sfx for Polearms (for some players)
Ancient/Perpetual
Known Ancient bugs:
- No Free Edict Errors (ED_Alloc:no free edicts), usually the result of overloading the server in one way or another. You can *try* hosting with the -num_edicts flag, however, this may prevent some maps from loading. We're constantly working to mitigate this bug.
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects (Sticky client-side effects)
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Can't use charge attack in laggy conditions. (Work around: use +special or +uber)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Typing issues in chat. Especially with European keyboards.
- Various Health/mana indicator madness (see also yonder)
- Small sack holds stuff it should not.
- Ticket Bank freaks if you have more than one of the ticket or item you are trying to trade
--> Galat chest does not have this issue.
- Double attack bug, most prominant with xbows
- All tomahawks appear as fire tomahawks in third person
Also Not liable to go away soon:
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)
- Jumping from server to server without closing HL screws with FN functionality (solution: Close half-life before joining another game.)
- Can't push monsters while under the effect of leadfoot potion
Resolved from FEB2011a:
- Bloodrose elemental triggers being finicky about what spells/weapons will activate them
- Mayor letter not appearing in chest
- Some bolts/arrows refusing to stack
- Various Zorc behavior/name issues in mscave
- Oceancrossing cannon still fubar
- Still no tomes for Ice Bolt nor Rebuke Undead
- Can advanced to next section without killing Mummy Warlord in Catacombs
- Some monsters lacking XP (some boars, firegiantghouls - please report others)
- Fangtooth tome misnamed scroll
- Some bad inventory icon assignments
- Jade and Emerald are only the same color to straight men
- ms_lildude having wrong gender on female characters
- Incorrectly skinned chests on Bloodrose
Known issues
Starting an HLDS or listenserver with the -num_edicts flag may lead to crashes on some maps.
- (and/or, destroy all of Texas.)
Minor
Level cap increase failed. :\
Oceancrossing cannon still fubar, yet still, again even.
Aesthetic
Texture scrambling issues when playing for a period of time
Some players report additive render weapons not rendering so in first person, or otherwise rendering incorrectly (Felewyn Shard, Hoarfrost Blade, GIB, etc.)
Disconnecting while dead results in invisible body and armor on reconnect.
Using changelevel instead of votemap or admin_map may cause various texture issues.
Dragon Axe fire breathing alignment
Some p_models vanishing into floor
Lack of level up sfx for Polearms (for some players)
Ancient/Perpetual
Known Ancient bugs:
- No Free Edict Errors (ED_Alloc:no free edicts), usually the result of overloading the server in one way or another. You can *try* hosting with the -num_edicts flag, however, this may prevent some maps from loading. We're constantly working to mitigate this bug.
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects (Sticky client-side effects)
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Can't use charge attack in laggy conditions. (Work around: use +special or +uber)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Typing issues in chat. Especially with European keyboards.
- Various Health/mana indicator madness (see also yonder)
- Small sack holds stuff it should not.
- Ticket Bank freaks if you have more than one of the ticket or item you are trying to trade
--> Galat chest does not have this issue.
- Double attack bug, most prominant with xbows
- All tomahawks appear as fire tomahawks in third person
Also Not liable to go away soon:
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)
- Jumping from server to server without closing HL screws with FN functionality (solution: Close half-life before joining another game.)
- Can't push monsters while under the effect of leadfoot potion
Resolved from FEB2011a:
- Bloodrose elemental triggers being finicky about what spells/weapons will activate them
- Mayor letter not appearing in chest
- Some bolts/arrows refusing to stack
- Various Zorc behavior/name issues in mscave
- Oceancrossing cannon still fubar
- Still no tomes for Ice Bolt nor Rebuke Undead
- Can advanced to next section without killing Mummy Warlord in Catacombs
- Some monsters lacking XP (some boars, firegiantghouls - please report others)
- Fangtooth tome misnamed scroll
- Some bad inventory icon assignments
- Jade and Emerald are only the same color to straight men
- ms_lildude having wrong gender on female characters
- Incorrectly skinned chests on Bloodrose