ceriux
Adventurer
whats one thing you like about msc and one thing you would change?
Ill go first... Old school graphics - graphics styles clash..
Ill go first... Old school graphics - graphics styles clash..
Not that it isn't a valid complaint...ceriux said:whats one thing you like about msc and one thing you would change?
Ill go first... Old school graphics - graphics styles clash..
greatguys1 said:I love the grind for items... No joke it's why I love the crap out of Cookie Clicker and Borderlands.
I would change the Phoenix Bow to be not as garbage. My favorite weapon but the uses end at it looking cool.
best hat and helmet in gameceriux said:common thothie how long ago did i submit that model xD i made that before i even really knew how to model.
iv made a helmet and a hat that are fairly consistent with the player model =(
I've been taking it virtually as part of the lore at this point.In 2006 Jax said:Instinctively, everyone looks at the surrounding stuff when told to look at one spot. Jhaxavier checked the lines above just for a second:
July 25
6:00hrs| Woke up, had fried apples and boiled apples for breakfast.
6:30hrs| Took random potshots at trolls in ravine. Stones thrown at.
8:00hrs| Explored a cave, was attacked by Blackhand Orcs.
8:30hrs| Escaped cave into the main Orc camp.
8:30hrs| ________
Regorty said:Oh! Oh! Oh! Me next! Uhh, my most favoritest thing in the game world is umm... the easter eggs and secrets in the maps.![]()
And one thing I would change would have to be the food, or rather the lack of food. We all can't live on apples, just me.![]()
I... Don't get lag when crouching, unless there's something real close to my head (ie. I'm in a "vent"), or I'm on a func_wall. Granted, in the case of the vent, that's also when it's most infuriating.Jelly said:I would like to change the lag when crouching. I have no idea how that symptom even appeared in the first place, but it is my biggest pet peeve.
Not lag, but a seizure. If you crouch on an entity, your camera goes up and down wildly. Like multiple times per second. I think this can happen with a lot more entities than just func_wall.Thothie said:I... Don't get lag when crouching, unless there's something real close to my head (ie. I'm in a "vent"), or I'm on a func_wall. Granted, in the case of the vent, that's also when it's most infuriating.
YESVeltex said:now 'if' only we could transfer the game over to sven-coop or something (or whatever the next patch is about transferring the game over to a improved HL1 engine)
(checks) Ya know, bugger... That seems to be what it says it is... But I know the MSC player can get stuck inside all sorts of things that Gordon can't, and visa versa. *shrug* Maybe Dogg did something with the hull... Wish I could remember what Shuriken said his theory was...MS:C community said:What are the dimensions of standing and crouching players exactly, anyway? And why not just change them back to 32×32×72 (hull #1) and 32×32×36 (hull #3)? I doubt there are jump puzzles in current MS:C maps that would become impossible if you did that.
The standard Half-Life maximum step size is 18 units.Thothie said:I also know the MSC player can freely climb 16 unit stairs though, while Gordon's limit is 13.
[url=http://www.svencoop.com/manual/changelog.html:3koc8evm]The Sven Co-op 5.0 changelog[/url] said:Maximum world size: Raised to +/-131,072 from +/-4,096: Only enabled if the game's liblist contains largemap_aware, as the game will need to be built use different data types for handling co-ordinates.
largemap_aware "1"
largemap_aware
My least favorite thing about this mod is Tundra.Actually, I'd prefer if you just deleted that map in its entirety, but hey, that's just me.