- Joined
- Nov 23, 2016
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Frost and Flame ruins are almost finished, but I had a couple questions about setting up something in particular for the end part of my map.
The last area is a large circular room that I want to have a functional volcano in the center surrounded by a small pool of lava. The volcano should have a delay of about 5 to 10 seconds where it will toggle between its "on" and "off" state, shooting out gouts of flame appropriately. (Sorta like the Volcano that is switch activated on Calruin2)
The volcano is considered an NPC as far as I know, how can I set this entity up for my map? And what are it's appropriate NPC name(s) to have this function? The Volcano will "die" once the monsters in the room have all been slain, and the treasure will appear.
If anyone could help it'd be greatly appreciated.
The last area is a large circular room that I want to have a functional volcano in the center surrounded by a small pool of lava. The volcano should have a delay of about 5 to 10 seconds where it will toggle between its "on" and "off" state, shooting out gouts of flame appropriately. (Sorta like the Volcano that is switch activated on Calruin2)
The volcano is considered an NPC as far as I know, how can I set this entity up for my map? And what are it's appropriate NPC name(s) to have this function? The Volcano will "die" once the monsters in the room have all been slain, and the treasure will appear.
If anyone could help it'd be greatly appreciated.