Stoned
New Adventurer
- Joined
- Jul 24, 2009
- Messages
- 856
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- Age
- 29
The applied textures to the mesh appear normal while in Milkshape, but when I compile it to see it in-game this happens:
Take note of the stretched texture.
I think I have encountered this problem before when I was working on the Earth Breaker. Alas, I do not remember how to fix this.

Take note of the stretched texture.
I think I have encountered this problem before when I was working on the Earth Breaker. Alas, I do not remember how to fix this.