The Specialists 3.0!

Jax

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Oh Huzzah I found something nice!

Globalslow is NOT broken. :D

It's not 0.01 to 1 anymore, it's now 100-1 now. 100 or 0 = full speed and anything in between is slowed down by percentage. :D I've been using it now to practice wall bouncing stunts and it's great!

PS: Wall dive is useful. :eek:!
 

Blasto121

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Dridje said:
Alright, thanks for the info Jax. Some day, I'll get TS2.1, a rp city map, and that plugin and kill a zombie horde :D

if you want to kill a zombie horde I can start me old TSRP server, its setup with the old bugblatter mod, for admin mod. It was the original when putting HL monsters into your map.

Spent many an hour going around and placing zombies in the map, ripping out the entities that where not needed just so I could add more monsters to :D.

heck its even got two of those big head crab things to shoot at.
 

Dridmar

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Blasto121 said:
Dridje said:
Alright, thanks for the info Jax. Some day, I'll get TS2.1, a rp city map, and that plugin and kill a zombie horde :D

if you want to kill a zombie horde I can start me old TSRP server, its setup with the old bugblatter mod, for admin mod. It was the original when putting HL monsters into your map.

Spent many an hour going around and placing zombies in the map, ripping out the entities that where not needed just so I could add more monsters to :D.

heck its even got two of those big head crab things to shoot at.

Ooh thanks for the offer blasto, I'll keep that in mind.
 

Jax

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J-M v2.5.5 said:
Still though, I stand by my comment:
The Specialists v3.0 is made of fail and lose.

Durr, lack of global superjump and it fails? :roll:

The TMP wasn't...fashionable...anyway :oldlol:

I will, however, qualify the statement by others that the TS team sucks. They do. They take almost 8 months to do a few little tweaks (as Shurik3n said). Fail. >.> p
 

FER

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TMP worked really good for me. There was no need to remove a weapon (fail)
 
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