I voted 3, because
- You didn't even skin it
- The shape of the helmet should look like the knight's/golden helmet
- The eye holes are so big, it's retarded
after seeing the mesh there, I think it's a decent model. Perhaps some aesthetic changes (making the eyeslots smaller, or more 'slit-like') would increase its appeal.
Not to mention a skin.
doing that second pic would make a lot more vertices and triangles which i cannot afford, this model simply "weighs" too much right now... ill try making the mouth smaller
P|Barnum 400 odd isn't high, don't be afraid to push it to at least 600.
Also, to save polys use the alpha option in the texture to get rid of the eye and mouth areas, then you can have more than 1 version, changed via the skin
Ceriux, its a good first attempt, though fishes usually have eyes rather than holes take out that hole and add the eyes via the skin
Well i guess if you want everyone to look like pinhead from hellraiser then it's good... I'm not a fan of how the bottom of it widens out... I don't think that would look good on the player model. unless we make the normal armor larger and with more spikes, i don't think this helmet will look good.
yea red your right.. that is what give people more of a drive to get the other parts of the set... there will be boots, gloves and a chest piece to complete the set.. also, a little bonus if you get the complete set.
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