- Joined
- Sep 6, 2009
- Messages
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My mapping entry is Underkeep, but I don't want to post the source material publicly so I have PM'ed it to Thothie. I will post screenshots later.
*hugs the sad Ghastly*Lucifer Majiskus said:
It really is, arguably one of the best maps in a decade. Only town map (aside from Sorc Villa) in that amount of time, too.ceriux said:this map looks really cool =3
Lucifer Majiskus said:It really is, arguably the best map in a decade.ceriux said:this map looks really cool =3
Lucifer Majiskus said:A shame it probably wont get put in-game because it requires too much work. :roll:
Thothie said:The main dwarven city (Gatecity) is already in game, and has been since MSC's inception. There's plenty of dwarven NPCs running about, including Forsuth, one of the few recurring characters (and the only one fully voiced - although I guess Maldora is too now).
Plot goes that Underkeep has been cut off... It'll get in, eventually, at the moment there's tons o scripting and related decisions to be done and Oyster is still setting up some of the related connected maps. Getting to Underkeep, more or less, requires a rather nasty journey through several extremely nasty underground maps. Oyster wants all his maps cut off from the world and non-votable, so in the end, getting there will require cutting through the lot of them. (At least the first time.)
If only they didn't, then everything would be awesome!! And there would be more hugs to give!!MS:C community said:Why would people want to vote for maps?
...Maybe it has something to do with the fact that mapchanges sometimes take five (5) minutes.
And then I haven't even mentioned the fact that it's impossible to change map three or more times in a row without your client crashing.
As for adding magic portals or "Morrowind beetles" (silt striders) to every map: You'd need to ask the mappers for permission to modify their maps. So send messages to Rickler, J, P|Barnum, evilsquirrel, Kuroneko, Joe, Thothie, Cat, CSS, Dridje, AmIAnnoyingNow, Furion, The Oyster Hippopotamus, Icewind, Crow, Srgnt Rehab, Lockdown, J-M v2.5.5, Father Brandon, Jon, Cyax, Caluminium, Regorty, LittleFrodo, Jester, Orpheus, Avoozl, L3ft_Turn, Larington, Ewok, Lanethan, dRkILL, replica, Lord Maz, Eirik, Kristoffer, Marctastic, SpiritVII and whoever else I forgot.Everquest said:However having short cuts, either magic portals set up in most towns or transportation like Morrowind with the giant bettles with a harness and carriage should be ok.
Everquest said:But as a mapper, you can request being non-voteable, at least anything but the first map in the series for game play aesthetics?
Thothie said:Currently, a few of the map series, while you can join them in progress regardless of your own character's current location, require at least one member of the party to reach an appropriate transition to launch the next map in the series. The subsequent connections are non-votable, and will banish you to Oblivion if you force-change directly to them without touching the connecting transition. This is usually to provide a gauntlet-style series or secret/hidden map setup, though occasionally, it's just done out of protest (such as with Oyster's newer maps).