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MasterSword: Continued J.A.C.K. FGD file

Discussion in 'Maps' started by MS:C community, Sep 21, 2017.

  1. MS:C community

    MS:C community Member

    329
    6
    Jul 7, 2011
    ==== INTRO ====
    Today I'd like to present an all-in-one MS:C FGD file for J.A.C.K.

    In my opinion, J.A.C.K. is a solid editor. It has one unfortunate drawback though: It doesn't allow FGD files to refer to each other.

    Having just one FGD file fixes that. Therefore, I have merged the following files into one:
    • halflife.fgd, distributed with J.A.C.K. on Steam
    • halflife.fgd as found here
    • ms1.4.fgd, also found here

    Obsolete entities have been removed and the FGD file now points to a whole bunch of custom sprites and models, partially thanks to Avacado Maelstrom and banan2288. See jack_msc_changelog.pdf for a detailed list of changes/additions to the FGD file, as well as full credits.

    ==== DOWNLOAD ====
    You can download the FGD file here. To install, extract the contents of the ZIP archive to your ...\JACK\ folder.
    You should end up with a folder structure looking something like this:
    3Cto7k1.png

    Load the FGD file into J.A.C.K. and you're almost good to go; you'll also want to load zhlt.fgd but you won't need anything else.

    Note: This FGD file uses J.A.C.K.'s extended FGD file format. Therefore it does not work in Hammer. Hammer will freeze if you try to load this FGD file.

    The solution: Download J.A.C.K. for free or purchase the slightly newer version on Steam.

    ==== SCREENSHOTS ====
    (all screenshots can be clicked to enlarge)

    iItsxmP.png
    Point-based entities in-editor

    mv2vni4.png
    Woo, connections!

    KtVe6BT.png
    Easy skybox selection

    GuE9qOE.png
    Entity Help preview

    fXpBRJh.png
    Easy creation of brush-based entities by right-clicking

    ==== FUTURE UPDATES ====
    I aim to add much more entity help info (accessible in-editor through Object Properties --> Help). This is the main reason why I need to use J.A.C.K.'s extended FGD file format.
    New MS:C entities, should they be made, will also be added to future versions of this FGD file.
     
    greatguys1 likes this.
  2. Lucifer Majiskus

    Lucifer Majiskus Sons of Babel

    Hey, this is pretty cool! Thanks!


    When we gonna see that map ingame? ;P
     
  3. Regorty

    Regorty Developers

    248
    0
    Dec 19, 2012
    in another 5-10 years, kind of like my maps nowadays.
     
  4. greatguys1

    greatguys1 Developers

    132
    2
    Apr 20, 2013
    Yes
    Neat
     
  5. Chimz

    Chimz New Member

    25
    0
    May 11, 2017
    Male
    University of Art, Industrial Design Student
    Iran, Tehran
    Cool! This is pretty useful. This will really speed some things up. Specially the help preview.

    Nice work man!
     
  6. zeus9860

    zeus9860 The True Followers of the Lost

    2,466
    2
    Feb 28, 2008
    Troll
    lolwut
    That's a standard around here, so it's fine.
     

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