late night modelling. [Cross-bow]

Orochi

New Adventurer
MSS Developer
MSC Developer
Joined
Jun 12, 2006
Messages
790
Reaction score
0
Age
35
Location
On a Bus
*sigh* Give it here...I'll put it on my Xbow animations if possible. What you did was move the hand vertexes, correct? If so, then the reason it fucked up is because the body vertexes are still attached to the boneset, but are trying to orient from different positions, hence the fubar you have there. You cannot move the vertexes of the hands or this will happen. You can move the boneset along with your body model, but the animations used will cause it to snap back to the position it was in before anyway.
 

Vomica7

New Adventurer
Joined
Oct 16, 2005
Messages
1,078
Reaction score
0
Orochi said:
*sigh* Give it here...I'll put it on my Xbow animations if possible.

all you have to do is move the hands, the crossbow is rigged right.
ill upload it in a second.
 

Vomica7

New Adventurer
Joined
Oct 16, 2005
Messages
1,078
Reaction score
0
i dont think i did that... :/
it was working fine with the crossbow rigged and all that, but then i opened up the idle1.smd and move the hand down and rotated it (i heard ms3d isnt so good with rotating bones).
 

Orochi

New Adventurer
MSS Developer
MSC Developer
Joined
Jun 12, 2006
Messages
790
Reaction score
0
Age
35
Location
On a Bus
Yeah, certain bones, like hands, REALLY dislike being rotated. Also, you can't edit animations like that. You can't just open them up as you would a reference .smd file. When you import an animation .smd file, make sure that you hit no at the "append at end of current animation?" dialog box. Then, to edit the animation, hit the animation mode button. Editing the bones from normal mode will not work. Also, when you finish your edits, you must append them to the keyframes of the animation, and edit the keyframes one by one. For example, you start on frame 1. Make the necessary changes, then hit ctrl+k to append it to the current keyframe. Move the slider along the bottom up a notch and repeat until you finish.
 

Vomica7

New Adventurer
Joined
Oct 16, 2005
Messages
1,078
Reaction score
0
ooooh yeah xD
i didnt even open the animation thing.
._.
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
Well, since Vomica is back from the dead, midas well bring this thread back with him...

...Do you still have this laying about? We need that heavy crossbow, and the only other alternative I can think of is basically a shotgun with a stick through it.

Even if you only have the p_model and still can't get the view model right, we maybe able to work something out.
 

Vomica7

New Adventurer
Joined
Oct 16, 2005
Messages
1,078
Reaction score
0
no i never had a p_ or a w_ model made.
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
Got any useful bits of this laying about? Cuz I'd really hate to have to stick a shotgun into the game. ;)
 

Gurluas

New Adventurer
Joined
Aug 28, 2004
Messages
1,775
Reaction score
4
Age
33
stick a musket in instead and lets have some dwarven engineering
 

PBarnum

New Adventurer
MSS Developer
MSC Developer
RiP
Joined
Jun 14, 2006
Messages
3,031
Reaction score
4
And for the ... 341 time? ... No guns are going in!
 

PBarnum

New Adventurer
MSS Developer
MSC Developer
RiP
Joined
Jun 14, 2006
Messages
3,031
Reaction score
4
I wouldn't play MS:S if guns were in it. I think its absolutely rediculous.
 

Gurluas

New Adventurer
Joined
Aug 28, 2004
Messages
1,775
Reaction score
4
Age
33
Would you rather want a shotgun or a musket :p
as if its ever going in it will obviously be temporary.
 

PBarnum

New Adventurer
MSS Developer
MSC Developer
RiP
Joined
Jun 14, 2006
Messages
3,031
Reaction score
4
Neither, even for temporary purposes. I do not want it in game ever.
 

HumanSteak

New Adventurer
RiP
Joined
Jan 5, 2006
Messages
900
Reaction score
0
Anyway even if it's temporary, the musket would shoot bolts because I don't think Thothie would make gun powder and pellets only as a temporary solution while waiting for a crossbow model.
 
Top