I'm asking if it's possible to rebuild/scan characters they may have developed corruption issues. I'm hoping that this may be an option for the future in order to help stem the flow of rollbacks due to overflows. I hoping that it is something that is not to difficult to make a script or some gui interface to do this. Also, if rebuilding the character is made easier to do and it fixes more than 50% of the overflow issues, it would also help prevent suspected duping. I'm sure that Blasto does everything in his power to keep the data on his hard drive in the best working order he can, but it's beyond his control if a ever so small fragment of his hard drive becomes defective and it happens to have part of your character. I know that the characters are backed up 4 times a day, but if you are backing up a corrupted character, it's going to be a problem that never goes away. I'm guessing that it's also possible that somehow that a character gathers data that has no purpose in the game and helps cause this. I've seen threads before of trying to debug the character item limit and it hasn't produced any useful results. Is it possible that the characters that have been used to test the item limit were freshly made and therefore wouldn't have had the chance to "gather the crap data" as I mentioned before? If you can scan the character and see everything about the character, like stats, items, and what quests have been done, then it should be possible to have the "quest flags" set as they should be if and when the character needs to be rebuilt.
I'm asking because I noticed my friend Picadilly has asked for yet another roll back. I mean here's a guy I know does not need a roll back because he wants to dupe an item. I know absolutely he'd rather work for an item than try some cheap trick to dupe an item. I know I feel the same, I'd rather work for an item too. Well, for one it's beneath me to try something like that, as there's nothing in game that I must have so badly that I have to cheat for it. Besides cheating an item only cheats yourself out of learning to play the game and the experience earned doing it, and the punishment for getting caught only re-enforces my point.
If character rebuilding could be streamlined so that it takes very little effort to do, such as running a monthly script to double check character integrity and rebuild as needed, I would think it would greatly increase the stability of the game. Maybe this would even allow us to have more items like we were able to have before, so we wouldn't be asking for an item storage solution because of the item limit.
Anyways, I hope this is a useful idea to try to implement. I can imagine some reasons why it won't happen, but I hope that I've given some good reasons to do it, and maybe there are more good reasons that I haven't stated, that would make this "project" worth doing.
I'm asking because I noticed my friend Picadilly has asked for yet another roll back. I mean here's a guy I know does not need a roll back because he wants to dupe an item. I know absolutely he'd rather work for an item than try some cheap trick to dupe an item. I know I feel the same, I'd rather work for an item too. Well, for one it's beneath me to try something like that, as there's nothing in game that I must have so badly that I have to cheat for it. Besides cheating an item only cheats yourself out of learning to play the game and the experience earned doing it, and the punishment for getting caught only re-enforces my point.
If character rebuilding could be streamlined so that it takes very little effort to do, such as running a monthly script to double check character integrity and rebuild as needed, I would think it would greatly increase the stability of the game. Maybe this would even allow us to have more items like we were able to have before, so we wouldn't be asking for an item storage solution because of the item limit.
Anyways, I hope this is a useful idea to try to implement. I can imagine some reasons why it won't happen, but I hope that I've given some good reasons to do it, and maybe there are more good reasons that I haven't stated, that would make this "project" worth doing.