Hey, a shield.

Stoned

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Make a handle, add some more detail like bolts and possibly make the model look like it was made out of wood and metal. Kind of like this shield....

charles-shield.jpg

At least--thats what I would do...
 

Age

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I'll get to skinning later, forgot to add the handle though.

Edit: Also
12:14 AM - Age: just like i'm procastinating adding a handle to this shield
12:15 AM - Rev. Acvodad Maelstrom: it's welded on to the arm bro
12:15 AM - Age: stitched more like it
12:15 AM - Age: i actually infused your arm with adamantium
12:15 AM - Age: and put magnets in it

Editoo: Added handles.
 

ceriux

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remove the unnecessary amount of tri's you have used, finish the model by using previous suggestions, and hope msc skeleton / rigging / what ever is messed up with it doesnt hate your life.
 

Thothie

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ceriux said:
and hope msc skeleton / rigging / what ever is messed up with it doesnt hate your life.
Read: Hope that, unlike Ceriux, you have the patients to learn to model for Half-Life. ;)
 

ceriux

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ceriux said:
please, iv made and compiled many models and made much content before. never had a problem till i came to decompiling msc's models and recompiling them. (hl mdls btw)
 

Thothie

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Thothie said:
Well, you are failing to do something I've had seven amateur modelers succeed in, plus myself, who I wouldn't even qualify as reaching "amateur" status, so forgive my doubting your claims of modeling l337ness. ;)
:p

(Should add to that, nearly all the content you've added to this game thus far has been broken, sometimes beyond repair.)
 

ceriux

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the only content that iv added to this game thats broke has been the slime, which i have no idea why. second if your counting the money bags, that is not my fault. as far as it was explained to me , its because of how msc's currency system works. other than that iv added two helmets which seem to work fine and i believe 1 skin texture. all of which was made as i was learning to model. so i fail to see how you claim that i just give broken content. i think your just sour about the fact that i dont want to work on the rat model.
 

Thothie

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ceriux said:
the only content that iv added to this game thats broke has been the slime, which i have no idea why.
Because you don't (or didn't) know how to write QC files properly.

ceriux said:
second if your counting the money bags, that is not my fault. as far as it was explained to me , its because of how msc's currency system works.
No, it's because you, apparently, didn't know how to orient a model to the damned ground.

ceriux said:
other than that iv added two helmets which seem to work fine
The one helm I have from you didn't work fine - I had to re-orient and re-rig it myself.

ceriux said:
and i believe 1 skin texture.
Think more than one - those worked... Granted, even Stoned can do those... Actually, Stoned can even align and rig weapons with our viewmodels proper, which is where you seem to be blaming MSC for *your* failure.

ceriux said:
i think your just sour about the fact that i dont want to work on the rat model.
There's that too, but at least you don't use MSC as an excuse for your procrastination there. ;)

[/dog on ceriux until he finishes something]
 

ceriux

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my helmets Gaz rigged ;)

1 is the one in my avatar

the 2nd is the straw hat ;)

aside from that. i would be more than willing to make armor/ weapons / whatever but im not messing with what ever seems to keep messing up when i try to recompile msc's rig. maybe its milkshapes decompiler. i cant seem to get jeds to work at all though. so im done messing with it. i would rather make my own game then mess with what ever rigging problems i keep getting.
 

Thothie

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Gaz rigged them - my mistake - was thinking they were among the ones I did...

Hope your game doesn't run on the Half-Life engine, or anything else that MS3D's default compilers don't work for, or otherwise require use of command-line based compilers (as every other game does).
 

ceriux

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like i mentioned =/ iv only had issues with msc. i dont know why the position of a model would change from its original place after recompiling it from someone elses cordinates.
 

TheOysterHippopotami

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Great job age! We need more stuff like this. I can't wait to see the finished skin.
 

FER

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i cant seem to get jeds to work at all though. so im done messing with it

You mean opening it? and if you do, only with msc specific models?

i dont know why the position of a model would change from its original place after recompiling it from someone elses cordinates.

You mean the view position or the model position?


Also have you tried downloading the latest MS3D/Jeds HLMV version? (or redownloading it again)

BTW you can alway submit weapon models alone, we could rig them ourselves later.
 

zeus9860

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J-M v2.5.5 said:
Don't worry ceriux, I still have respect for you.
I, for one, like the HotD model.Though Straw hat a.k.a. funny looking hat is the 1337 headgear nowadays.

Rly.
 

CrazyMonkeyDude

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Pack the SMD and the textures you use to skin it (if any) and upload them somewhere and post it here.
 

Age

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Fixed it up a little, nothing big though. Still don't know how to UVmap, can't find a tutorial for it either. Eh.

Edit: Refixed my fix
 

Echo717

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hey this shield looks good, someone should assist the age in uvmapping it, seeing as he doesn't know how
 
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