This is the first in a lengthy series of community polls as discussed in the TL;DR
To put it in Team Four Star terms:
Or parry - parry is good too. We intend to add a rather involved parry system for all weapons that is manually activated (including martial arts, magic, and archery). The classic ‘well timed’ parry creating a stun effect for some creatures will also be in effect, meaning if you parry a strong attack after the attack begins, and before it lands. We hope to improve the dodge system as well, for both players and some enemies.
But no more miss chances for either players or monsters, would be the idea. Balance will also no longer be a feature on the skill list - though that goes to our upcoming poll regarding simplifying stats, as Power and Proficiency will likely end up being rolled up into the core stat as well.
To put it in Team Four Star terms:
But no more miss chances for either players or monsters, would be the idea. Balance will also no longer be a feature on the skill list - though that goes to our upcoming poll regarding simplifying stats, as Power and Proficiency will likely end up being rolled up into the core stat as well.