- Admin
- #1
= Working on it, = wtf/unconfirmed, = fixed next release
Known issues
Starting an HLDS or listenserver with the -num_edicts flag may lead to crashes on some maps.
- 1500 *maybe* a safe range...
Minor
Bloodshrine Sorcs not finding qualifying players proper (failing to divide by #players)
Bloodshrine secret gold bags self-deleting
Teleport entrance to mummy chamber on Deraliasewers is too close to ground
- maybe - no new report on this, and not had time to check
Edana Mayor's quest still screwy (maybe)
Votepvp dysfunctional (maybe, keep forgetting to check it out)
Great Lava Boars occasionally burning targets no where near them
Bloodshrine not in disconnected map list
Aesthetic
Changing map while a status icon is active causes said status icon to become permanently "stuck"
Texture scrambling issues when playing for a period of time
Some players report additive render weapons not rendering so in first person, or otherwise rendering incorrectly (Felewyn Shard, Hoarfrost Blade, GIB, etc.)
Disconnecting while dead results in invisible body and armor on reconnect.
Using changelevel instead of votemap or admin_map may cause various texture issues.
Some p_models vanishing into floor
Lack of level up sfx for Polearms (for some players)
Ancient/Perpetual
Known Ancient bugs:
- No Free Edict Errors (ED_Alloc:no free edicts), usually the result of overloading the server in one way or another. You can *try* hosting with the -num_edicts flag, however, this may prevent some maps from loading. We're constantly working to mitigate this bug.
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects (Sticky client-side effects)
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Can't use charge attack in laggy conditions. (Work around: use +special or +uber)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Typing issues in chat. Especially with European keyboards.
- Various Health/mana indicator madness (see also yonder)
- Small sack holds stuff it should not.
- Ticket Bank freaks if you have more than one of the ticket or item you are trying to trade
--> Galat chest does not have this issue.
- Double attack bug, most prominant with xbows
- All tomahawks appear as fire tomahawks in third person
- Heavy/Light Crossbow jamming when firing
- You cannot use NPC/GM/menus/chests when inventory is full (not a bug, insomuch a necessary limitation, at the moment.)
Also Not liable to go away soon:
- Jumping from server to server without closing |MSC screws with FN functionality
(solution: ALWAYS close MSC before joining or creating a new server!)
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)
- Can't push monsters while under the effect of leadfoot potion
Resolved from JUN2011a:
- Couple of items in Phlame's chest cost cash to remove
- Phlame's Blacksmith Chest not distributing gold
- Teleporter madness
- Various exploits
- Various chests/bank issues (including reports when inventory full)
Known issues
Starting an HLDS or listenserver with the -num_edicts flag may lead to crashes on some maps.
- 1500 *maybe* a safe range...
Minor
Bloodshrine Sorcs not finding qualifying players proper (failing to divide by #players)
Bloodshrine secret gold bags self-deleting
Teleport entrance to mummy chamber on Deraliasewers is too close to ground
- maybe - no new report on this, and not had time to check
Edana Mayor's quest still screwy (maybe)
Votepvp dysfunctional (maybe, keep forgetting to check it out)
Great Lava Boars occasionally burning targets no where near them
Bloodshrine not in disconnected map list
Aesthetic
Changing map while a status icon is active causes said status icon to become permanently "stuck"
Texture scrambling issues when playing for a period of time
Some players report additive render weapons not rendering so in first person, or otherwise rendering incorrectly (Felewyn Shard, Hoarfrost Blade, GIB, etc.)
Disconnecting while dead results in invisible body and armor on reconnect.
Using changelevel instead of votemap or admin_map may cause various texture issues.
Some p_models vanishing into floor
Lack of level up sfx for Polearms (for some players)
Ancient/Perpetual
Known Ancient bugs:
- No Free Edict Errors (ED_Alloc:no free edicts), usually the result of overloading the server in one way or another. You can *try* hosting with the -num_edicts flag, however, this may prevent some maps from loading. We're constantly working to mitigate this bug.
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects (Sticky client-side effects)
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Can't use charge attack in laggy conditions. (Work around: use +special or +uber)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Typing issues in chat. Especially with European keyboards.
- Various Health/mana indicator madness (see also yonder)
- Small sack holds stuff it should not.
- Ticket Bank freaks if you have more than one of the ticket or item you are trying to trade
--> Galat chest does not have this issue.
- Double attack bug, most prominant with xbows
- All tomahawks appear as fire tomahawks in third person
- Heavy/Light Crossbow jamming when firing
- You cannot use NPC/GM/menus/chests when inventory is full (not a bug, insomuch a necessary limitation, at the moment.)
Also Not liable to go away soon:
- Jumping from server to server without closing |MSC screws with FN functionality
(solution: ALWAYS close MSC before joining or creating a new server!)
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)
- Can't push monsters while under the effect of leadfoot potion
Resolved from JUN2011a:
- Couple of items in Phlame's chest cost cash to remove
- Phlame's Blacksmith Chest not distributing gold
- Teleporter madness
- Various exploits
- Various chests/bank issues (including reports when inventory full)