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Known issues

- 1500 is now the default for clients. Servers should set their -num_edicts flags to 1500 as well, via the command line.
Major

- Don't pick it! But if you did, IM an ID, and we'll reset you next patch.

- This is actually a perpetual bug until we optimize the inventory systems.
- A full Galat chest is the resource equivalent of another character joining, so don't withdraw items unless you think the server can handle that at the time.
Minor

Aesthetic







Ancient/Perpetual
Known Ancient bugs:
- No Free Edict Errors (ED_Alloc:no free edicts), usually the result of overloading the server in one way or another. You can *try* hosting with the -num_edicts flag, however, this may prevent some maps from loading. We're constantly working to mitigate this bug.
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects (Sticky client-side effects)
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Can't use charge attack in laggy conditions. (Work around: use +special or +uber)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Typing issues in chat. Especially with European keyboards.
- Various Health/mana indicator madness (see also yonder)
- Small sack holds stuff it should not.
- Ticket Bank freaks if you have more than one of the ticket or item you are trying to trade
--> Galat chest does not have this issue.
- Double attack bug, most prominant with xbows
- All tomahawks appear as fire tomahawks in third person
- Heavy/Light Crossbow jamming when firing
- You cannot use NPC/GM/menus/chests when inventory is full (not a bug, insomuch a necessary limitation, at the moment.)
Also Not liable to go away soon:
- Jumping from server to server without closing |MSC screws with FN functionality
(solution: ALWAYS close MSC before joining or creating a new server!)
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)
- Can't push monsters while under the effect of leadfoot potion
Resolved from NOV2011a:
- Bloodshrine Sorcs not finding qualifying players proper (failing to divide by #players)
- Bloodshrine secret gold bags self-deleting
- Edana Mayor's quest screwy
- Great Lava Boars occasionally burning targets no where near them
- Bloodshrine not in disconnected map list
- Bunch of others (see changelog)
Resolved from APR2012a:
- Drawing a steam bow with a full inventory, for the first time, causes it to vanish
- Casting volcano crashes server