Use the Unreal Engine. Its free to use and when you release the game you can sell it and make a profit to further the development of Mastersword into a full out game. All you have to do is give a percent of earnings to the unreal engine. You could release it on steam as a published game. Why dont you use the materials you already have and just switch engines. It would be nice to watch mastersword turn into an actual game and not slowly die.
On another topic.. whats new guys? I cant believe last time I visited was 2008
On another topic.. whats new guys? I cant believe last time I visited was 2008
