Server keeps crashing

Fadda

New Adventurer
RiP
Joined
Sep 9, 2006
Messages
216
Reaction score
0
Age
35
Location
Copenhagen, Denmark
So far, I think my server has crashed like.. 20+ times. In a single day. I only get two errors tho, one is the no free edicts (oh snap) and the second is an error while dellocating, and allocating memory. Gah.

Nothing to do about edicts, but is there a reason for the latter?
 

Snow Wolf / RaZoR

New Adventurer
Joined
Sep 3, 2007
Messages
629
Reaction score
0
Location
Here.
Fadda said:
So far, I think my server has crashed like.. 20+ times. In a single day. I only get two errors tho, one is the no free edicts (oh snap) and the second is an error while dellocating, and allocating memory. Gah.

Nothing to do about edicts, but is there a reason for the latter?

I have no clue there, but maybe you don't got enough RAM? D:
(was just a guess)
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
Generally that error occurs when the map changes and players are still connected to the dedicated server.

This should not happen under the current version of MSC. It should disconnect the players before switching maps.

If error reporting is disabled, it is a non-fatal error, but it still leads to odd behavior.

(mental note: make option to kill server on map change in next version. Would help stability.)
 

Mikkel

New Adventurer
MSC Developer
The Pirates of Dreadwind
Joined
Feb 13, 2007
Messages
1,000
Reaction score
0
Age
31
Location
Denmark
Does the server also disconnect the players on change. If the admin_map command is used?
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
It should.

However, if you use changelevel or amx_map, it will not.
 

Fadda

New Adventurer
RiP
Joined
Sep 9, 2006
Messages
216
Reaction score
0
Age
35
Location
Copenhagen, Denmark
Ohhh snap. Thanks for the info. Was using Changelevel as I have not set up anything admin-wise on my server 'cept an Rcon password.

Edit: I think AMX hates me. Set up everything, nothing works. Bummer.
 

Mikkel

New Adventurer
MSC Developer
The Pirates of Dreadwind
Joined
Feb 13, 2007
Messages
1,000
Reaction score
0
Age
31
Location
Denmark
well, admin_command is on as default
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
Recently added this:
HLDS_Tutorial said:
Options: Adding Admins

Create a file in the MSC folder called “admins.txt” with notepad, and add the full STEAM ID’s of your admins.

You can add comments to the admins.txt file by prefixing a line with “//”

You can give individual admins the ability to change vars by adding “cvar” after their Steam id. Cvars can be altered in game by players with admin auth by typing admin_cvar <variable> <value>

You can add full rcon support by adding “rcon” after the Steam id. Rcon commands can be sent in game via the admin_rcon “<command>” – rcon commands must be in quotes. The primary advantage to this over handing out the rcon is that it prevents rcon sniffing programs.

All admins have access to: admin_kick, admin_ban, admin_unban, admin_listbans, admin_map, admin_votemap, admin_say, and admin_vote by default.

Admins can type admin_help in console to see the syntax of all available commands.

Example admins.txt:
Code:
//Jesse
STEAM_0:0:4528764
//James
STEAM_0:1:71483 cvar
//Meowth
STEAM_0:1:633221 rcon

You will need to restart the server for any changes to admins.txt to take effect.

See also: Yonder Sticky
 

Dridmar

Old Skool Apostle
MSC Developer
Socialist Guild
Alpha Tester
Joined
Feb 2, 2007
Messages
2,251
Reaction score
72
Thothie said:
Code:
//Jesse
STEAM_0:0:4528764
//James
STEAM_0:1:71483 cvar
//Meowth
STEAM_0:1:633221 rcon

Pokemon much? :wink:
 
Top