ms_Verath

Belmont

New Adventurer
Blades of Urdual
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I think it's time I make a topic for the map, as the release is getting closer and closer.

The map starts in a small town, wich has a few NPCs and quests, but the main gameplay happens in the hidden keep, wich is home to many bandits, wich are hidding something, but what they are hiding are not a few treasures.

As soon I finish most of the new playable area (the one I'm making) I will post in-game screenshots, but until that, I can leave some WIP Hammer shots.

The map is aimed for levels 20-40 (Very possible with the selection of monster we have got now).

The town & keep part is made by someone unknown, I'm just fixing up the errors he has made and adding a whole new playable area, I thought that taking an unfished map and expanding it would be a better idea to learn Hammer, as so far it has proven to be very true (Thanks for everone who is helping me and has helped me!).


Temple entrance (entrance and from entrance views)

http://i279.photobucket.com/albums/kk13 ... erath1.jpg

http://i279.photobucket.com/albums/kk13 ... verath.jpg


**Please remind that these textures are just provisional, and the brushwork needs to be worked on**
 

Dridmar

Old Skool Apostle
MSC Developer
Socialist Guild
Alpha Tester
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xxxcoldmanxxx said:
Damn this is gonna be good! :D Good luck Belmont! And nice doors. :p

What doors? I see doorways but no doors. :wink:
 
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