This worthless thread will contain pictures of things, mostly of MS:Source's Edana. I plan on making it more of a small town and merging the sewers with the main map. The Temple of Urdual will also be located inside the town and will be filled with clowns instead of priests.
Also, I'm going to try something different with regards to the buildings. Instead of trying to squish everything together awkwardly, I'll make the indoor locations separate rooms in the void and when you approach the outside door of the building, you "teleport" inside. This gives me much more breathing room, makes the buildings look nicer, and allows me to completely ravage the laws of physics by making the insides much larger than they should be :]
Now, as an attempt to keep this thread from starting off as a complete trainwreck, I present to you a very rough model of the layout. The entrance to the sewers will be at the ends of each canal.

Also, I'm going to try something different with regards to the buildings. Instead of trying to squish everything together awkwardly, I'll make the indoor locations separate rooms in the void and when you approach the outside door of the building, you "teleport" inside. This gives me much more breathing room, makes the buildings look nicer, and allows me to completely ravage the laws of physics by making the insides much larger than they should be :]
Now, as an attempt to keep this thread from starting off as a complete trainwreck, I present to you a very rough model of the layout. The entrance to the sewers will be at the ends of each canal.
