ITS'aME'aMARIO!!!!
New Adventurer
I think one of the things that needs to be addressed when making master-sword source is how players are going to be able to build their characters...
The current most effective way to build a character is to raise everything and get lots of hp and mana...
ofcourse this turns off the players that want to specialize in only 1 or 2 weapons or be magic whores.
I personally like the current system that puts no limits as to what you can choose to do w/ your character. But in order to become stronger, you are kind of forced to do everything...
How will characters be built in source? will there be benefits to specialization? It would be "very nice" to see more diversity in player characters.

The current most effective way to build a character is to raise everything and get lots of hp and mana...
ofcourse this turns off the players that want to specialize in only 1 or 2 weapons or be magic whores.
I personally like the current system that puts no limits as to what you can choose to do w/ your character. But in order to become stronger, you are kind of forced to do everything...
How will characters be built in source? will there be benefits to specialization? It would be "very nice" to see more diversity in player characters.