Nothing says ownage like a think tank, I always say. Post your feasible ideas about how to improve [FN] security here.
Do NOT post any exploits, if you have an exploit report, please send it to Thothie or Blasto ASAP.
I came up with a simple idea while in class earlier this evening.
I propose a new cvar called ms_status, which, when enabled, will use the status command in the console and then immediately condump it when;
-You join a server
-Another character joins a server
The condumps could be lumped into a new folder in the msc directory.
This is not a direct solution; however, with it we can have available without much effort the steamID of any suspected cheater, and then we could subsequently run an investigation; much more streamlined than "Dude, if you find this guy, grab his steamID."
Do NOT post any exploits, if you have an exploit report, please send it to Thothie or Blasto ASAP.
I came up with a simple idea while in class earlier this evening.
I propose a new cvar called ms_status, which, when enabled, will use the status command in the console and then immediately condump it when;
-You join a server
-Another character joins a server
The condumps could be lumped into a new folder in the msc directory.
This is not a direct solution; however, with it we can have available without much effort the steamID of any suspected cheater, and then we could subsequently run an investigation; much more streamlined than "Dude, if you find this guy, grab his steamID."