Abandoned Models [WIP] Thread

Stoned

New Adventurer
Joined
Jul 24, 2009
Messages
856
Reaction score
0
Age
28
Since we have a abandoned WIPs thread for mapping, why not for modeling? The concept pretty much remains the same. If you don't want to finish a model, loose interest, etc, this is your thread! If you want to add an abandoned model to the list, PM me.






Titan's Fists By Stoned (95% complete)
tftextured.jpg

tfwireframe.jpg


Its rigged and everything, it just needs some animations and merge the default MA skeleton with the new one. As I mean by that is if you were to just use a new skeleton it would be en entirely new model instead of being a sub-model. If you decompile the v_2hblunts.mdl and import the mithral_org_ref.smd you could use that as an example of what to do.


DOWNLOAD

___________________________________






This unfinished model was made by Age. PM him if you want the source files.
 

Dridmar

Old Skool Apostle
MSC Developer
Socialist Guild
Alpha Tester
Joined
Feb 2, 2007
Messages
2,251
Reaction score
72
Looks like tank arms.
 

FER

New Adventurer
MSC Developer
RiP
Joined
Sep 16, 2006
Messages
2,758
Reaction score
0
Age
36
Location
on Belser's army
Looks like the arms of the titan sticked on a new skeleton, which i guess its just that.

Doing that was unnecesary, the only thing worth where the textures. the fingers where just sh*tty 4 sided boxes 8which look very good with textures.
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
I thought this would be nice as a potion or Earth spell - where you got mighty stone fists to "Hulk Smash!" things with for a bit. Was considering letting you punch the ground for a stun burst or something. Sadly this model never got rigged to any MA boneset. (Nor animated under the bone set it had)

There'd also of course be no way to p_model for it with those arms though.
 

Stoned

New Adventurer
Joined
Jul 24, 2009
Messages
856
Reaction score
0
Age
28
Thothie said:
I thought this would be nice as a potion or Earth spell - where you got mighty stone fists to "Hulk Smash!" things with for a bit. Was considering letting you punch the ground for a stun burst or something. Sadly this model never got rigged to any MA boneset. (Nor animated under the bone set it had)

There'd also of course be no way to p_model for it with those arms though.

Last timed I tried compiling a p_model it crashed milkshape.
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
Shouldn't be any different than compiling anything else, save you are stuck with the p_model bonset. Compiler also shouldn't crash Milkshape - albiet, I never compile from inside Milkshape myself, having setup right-click "Compile Model" context menu for QC's.

p_weapons1 & 2 are so full of textures they may not compile though. p_weapons3 has enough that you might need the newer studiomdl, but you shouldn't have any issues creating a p_model SMD for use with said.
 

Age

Adventurer
Socialist Guild
Alpha Tester
MSR Developer
Joined
Jun 15, 2008
Messages
503
Reaction score
10
Location
Somewhere over the rainbow.


Made this after I told one of my cousins to brainstorm and draw random medieval weapons. I stole a drawing and thought it looked neat. Lost motivation to continue, figured someone might find it shiny. PM me if you want it.

Here's the source picture:



Sorry it's blurry, took it in a dark room via iPhone.
 
Top