I still peek in from time to time, lot of great times with this mod. :)
The idea of making this into a simple top-down 2-D game amuses me but it's not my content/IP to work with. Not too much time for games these days. (Boo/hiss)
It's interesting, reading this thread as I'm at a similar point with a project I'm working on these days. Over a year in I've found it near impossible to attract a new audience, and with that no new talent. Which leads me with two options, continue on making updates to an older engine that's...
Seems like people need to step back and take a deep breath and look at the issues:
Current issues:
-Small playerbase
-New characters that are way more powerful than they should be
-Powerleveling new characters at a way faster rate than should be allowed
Solutions:
-Removing items from said...
Honestly I think a combination of both, bright and cheerful near cartoonish from Edana. Then as you head towards higher level areas it would become gradually more realistic and gritty looking.
Nah I could never leave completely. If it wasn't for you J-M, the whole FuzNet thing would have never come around to unite most of the MS community. This has held a place in my heart since very early on. I was just glad I could do something to contribute.
I just feel it's a shame because I...
As of April 11, 2007. At exactly 11:06pm and 26 seconds. FuzNet is technically no more. I'd like to welcome our new ruler of the land Blasto121, as he will be taking over hosting duties.
What does this mean:
-More reliability (Hopefully)
-A responsive admin
-Hardware that isn't from 1995...
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