Torkalath elves are evil, vile, Torkalath worshipping elves that like to rip the ears off little puppies, and occasionally leave behind scarey temples full of hungry flesh-eating spiders.
The only time you ever see a "Tork blade of the Sylvian Elves" - is when a Torkalath runs through a Sylvian elf, and forgets to take his sword back out of him.
I wonder... if you did make a sword like that... would it be a red blade... or green? Do elves have human'ish blood that is red, or alien'ish blood that is green? Probably red... even skeletons bleed red blood once you hit them -_-
I think our blood options are green, white, and red. I dunno if we can do black. I think things actually bleed white by default, but anything using the NPC include bleeds red by default.
Seems like it should be, but we don't currently have a spark function in the scripts. I think it'd be kinda nice to remove the impact decal function entirely. (Always weird leaving trails on walls with Rebuke Undead.)
Maybe just the graphix card or the HL install... *should* be white, as it's undefined (old script, doesn't use the base_npc), but who knows, maybe undefined defaults to alien on him for some reason...
Well, he bleeds a lovely shade of red now in anycase.
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