HL2 has like no medieval textures. This makes it rather frustrating to try and create medieval themed stuffs with the stock textures. (Though I think I've done rather well so far
)
I think CS:S has a little more of the type of thing I want, and I was wondering how I would go about getting those textures into hammer, and what I would have to do so I could run the map in HL2 w/o problems.
I'm pretty sure theres some program that can package everything into the .bsp itself and thus HL2 or w/e can just grab everything it needs outta there.
I know someone has a texture pack they hosted. I have it, but could'nt get it to work, and wasnt sure if they had bump mapping, or w/e the hell its called.
I think CS:S has a little more of the type of thing I want, and I was wondering how I would go about getting those textures into hammer, and what I would have to do so I could run the map in HL2 w/o problems.
I'm pretty sure theres some program that can package everything into the .bsp itself and thus HL2 or w/e can just grab everything it needs outta there.
I know someone has a texture pack they hosted. I have it, but could'nt get it to work, and wasnt sure if they had bump mapping, or w/e the hell its called.