[Req] Pillar/Column Texture

PBarnum

New Adventurer
MSS Developer
MSC Developer
RiP
Joined
Jun 14, 2006
Messages
3,031
Reaction score
4
I am looking for a pillar/column texture for a map I am messing around with. Something in the ancient Greek-esk style. Google is not my friend today, so I can't find anything.
 

PBarnum

New Adventurer
MSS Developer
MSC Developer
RiP
Joined
Jun 14, 2006
Messages
3,031
Reaction score
4
Yeah something like that. Maybe a little lighter then that but thats a good example.
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
Thar be quite a few of those in allinone.wad IIRC.
 

PBarnum

New Adventurer
MSS Developer
MSC Developer
RiP
Joined
Jun 14, 2006
Messages
3,031
Reaction score
4
Download broken in JM's thread :/
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
Meh... I've uploaded to Filefront three times now, they keep taking it down.

Lemme see about sticking it on epic-name... Might take awhile, given that most of my bandwidth is currently soaked up by DNA researchers. >_>
 

PBarnum

New Adventurer
MSS Developer
MSC Developer
RiP
Joined
Jun 14, 2006
Messages
3,031
Reaction score
4
Sounds good, thanks Thoth. Any new textures though are still welcome!
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
http://www.epic-name.com/ms/allinone.wad

Will update J-M's thread...

I have a newer version of allinone.wad, but unlike the one I'm posting here, I don't think all the {masked textures in it are fixed.

edit:
NVM, looks like not all the {masked textures in this one are fixed either. >< Meh, I'll have to fix that sometime, but I just got done fixing like 200 {masked textures in the new MSC installer I've been putting together, so I've kinda had it up to the ___ with tedius palette editing.
 

PBarnum

New Adventurer
MSS Developer
MSC Developer
RiP
Joined
Jun 14, 2006
Messages
3,031
Reaction score
4
Thanks for that Thothie. I will probably just take the textures I need... Well, maybe not. I stopped collecting textures a while ago, maybe I should start up again.
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
Here's another one, with fixed {masked textures:
http://www.epic-name.com/ms/allinone_fi ... UN2010.rar

There was one, maybe two, {masked textures I couldn't save... They were far too heavily blurred, and I couldn't seem to find the original texture in my rather extensive archives, so I just deleted those. This has quite a few more textures than the standard allinone.wad though, and unlike that wad, none of these are broken.

I should warn, you'll have to remove allinone.wad, restart hammer, then add this one, and restart again, otherwise Hammer will likely smack you on the thumb for overloading it with duplicate textures.
 

PBarnum

New Adventurer
MSS Developer
MSC Developer
RiP
Joined
Jun 14, 2006
Messages
3,031
Reaction score
4
Yeah, I have had problems with that before. I have my own allinone wad I use and I had to split that into two to prevent Hammer from crashing on me.
 
Top