Ok so i made a brush and textured it with {Hayside1 tied it to an entry (i think it was func_illusionary but i have tried otehrs) set render mode to solid(have also tried texture) with the value 255 yet the blueis still visable. I've used the same method on anotehr texture a gate i think it was and it worked fine is it just the hey texture or have i done something wrong (also had same thing with a vine texture)
Only otehr thing i just though of was that both brush's that dont work have been clipped somewhat one is a triangular prisim the other is a god-knows-what Thanks
Only otehr thing i just though of was that both brush's that dont work have been clipped somewhat one is a triangular prisim the other is a god-knows-what Thanks