Master sword continued wikia page

Sirschmoopy

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So me and a few other players are making a master sword continued wikia, and the reason im posting here is because i would like to know some guidelines for the kind of information that we are allowed to put on the wikia, such as certain drop points and mob types/descriptions. So the question is; what are we allowed to put on the wikia?

link to wikia http://master-swordcontinued.wikia.com/ ... inued_Wiki
 

Thothie

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Eh... The only thing we really want to avoid is X item can be found at Y location - force the players to meet up on line, or at least explore. Quest X starts for item Y at location Z is a bit dubious as well, but meh.

However, you aren't the only ones doing this. Albeit, you do seem to be putting more effort into it.

I was considering working up the script system docs to work with the above wiki, as it has collapsable code windows, to more easily provide an example-per-command format, and maybe the C++ source for each command as well. I dunno if Wikia has that feature.

What would be nice is consolidation of changelogs in some sensible formats - list of features, mobs, that aren't scattered over years... And things to help people figure out how to use some of the more unconventional weapons and such (backing up while holding +use and such, how to activate the extra powers of the more complex weapons.) Tutorial related stuff... Development even more so (really need a proper entity list). Lore tie-ins wouldn't be bad either, just hope it doesn't become a mess in the process though - people go nuts adding their own lore sometimes, and it gets hard to pull apart what's canon and what isn't - complicated enough just sorting out what us folk on the dev team are adding/changing.

We used to have a nice little list of mobs and npcs with simple, one-sentence lore behind them, that was kind of a nice way to flesh out the world some as well as reveal weaknesses, for those wanting to do research.
 

Sirschmoopy

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Thothie said:
Can you give me sources for ACTUAL lore and other similar things you would very much like added to the wikia? I can also grant you adminisrative powers on the wikia so you may delete/edit any post in anyway you deem fit.
 

Sirschmoopy

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Also, i may need to organize some people together to work on certain things on the wikia so that different articles and projects don't bump together, such as someone who documents the maps/npcs/lore/etc. If anyone wants to help with this project, PM me or add me on steam. http://steamcommunity.com/id/TheBlueArcane/
 

Dark Fox

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Just a thing, are we allowed to put the amount of HP the mobs have and such on their page?
 

Gorynych

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I'd assume so, Thothie made a post about it somewhere else. He said we could, but I'll find it.

Otherwise, I've added you, i'd be more than happy to help you out.
 

Thothie

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Yeah, as we already list them here. (Or, more specifically, here). Might wanna wander the stickies a bit, take into account info that's already provided, and figure a way to make it easier to reference.

Should explain that's *base* HP in that mob table, as mappers can customize mobs any number of ways now, and self-adjusting seems to be popular, as of late. Also, that table isn't always accurate, as the proggie that generates it can't really deal with combined scripts and variable HP.

I'll try to grab you a lore package when I get home, though I think there's a sticky here, somewhere, with some links. (Oh yeah, here.)
 

Thothie

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Here's that Lore Packet, you wanted. It's missing a lot of the more dubious stuff, and also has some duplicates of the older stuff, but it's about as complete a package as I dare put up, at the moment.
 

Sirschmoopy

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Oh, alright thanks. Do you possibly have a list of all the character role names? like monk, archer, etc
 

Thothie

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Code:
{
  //Set up player titles
  
  setvarg SK_SWORD 	swordsmanship
  setvarg SK_MARTIAL 	martialarts
  setvarg SK_SMARMS 	smallarms
  setvarg SK_AXE 	axehandling
  setvarg SK_BLUNT 	bluntarms
  setvarg SK_ARCHERY 	archery
  setvarg SK_CAST 	spellcasting
  setvarg SK_PARRY 	parry
	setvarg SK_POLEARMS polearms

  setvar SK_LVL1_MIN	4		//First title set starts at this level
  setvar SK_LVL2_MIN	10		//Second title set starts at this level

  //Default title - no skills required
  //--------------------------------------------------------
  registertitle		Adventurer
  //--------------------------------------------------------

//  //Single high skills
//  //--------------------------------------------------------
//  //At level 4+
  setvar TITLE_MINSKILL SK_LVL1_MIN 
  registertitle		Swordsman		SK_SWORD
  registertitle		"Martial Artist"	SK_MARTIAL
  registertitle		Rogue			SK_SMARMS
  registertitle		Barbarian		SK_AXE
  registertitle		Basher			SK_BLUNT
  registertitle		Marksman		SK_ARCHERY
  registertitle		Caster			SK_CAST
	registertitle Lineman SK_POLEARMS
  //registertitle		Blocker			SK_PARRY
 
  //At level 10+ 
  setvar TITLE_MINSKILL SK_LVL2_MIN 
  registertitle		"Sword Master"		SK_SWORD
  registertitle		Kickboxer		SK_MARTIAL
  registertitle		Thief			SK_SMARMS
  registertitle		Titan			SK_AXE
  registertitle		Basher			SK_BLUNT
  registertitle		Marksman		SK_ARCHERY
  registertitle		Mage			SK_CAST
	registertitle Pikeman SK_POLEARMS

 // registertitle		Defender		SK_PARRY
  //-------------------------------------------------------- 
 
  //Swordsmanship + other 
  setvar TITLE_MINSKILL SK_LVL1_MIN 
  registertitle		Assassin		SK_SWORD;SK_MARTIAL 
  registertitle		Blademaster		SK_SWORD;SK_SMARMS 
  registertitle		Knight			SK_SWORD;SK_AXE 
  registertitle		Cavalier		SK_SWORD;SK_BLUNT 
  registertitle		Ranger			SK_SWORD;SK_ARCHERY 
  registertitle		"Blade Caster"		SK_SWORD;SK_CAST
	registertitle "Line Defender" SK_SWORD;SK_POLEARMS
 // registertitle		Fencer		SK_SWORD;SK_PARRY 
 
  //Martial arts + other 
  registertitle		Mercenary		SK_MARTIAL;SK_SMARMS 
  registertitle		Punisher		SK_MARTIAL;SK_AXE 
  registertitle		Mercenary		SK_MARTIAL;SK_BLUNT 
  registertitle		Archer			SK_MARTIAL;SK_ARCHERY 
  registertitle		"Aikido Master"		SK_MARTIAL;SK_CAST
	registertitle "Monk" SK_MARTIAL;SK_POLEARMS
 // registertitle		"Bare Handed Shield"	SK_MARTIAL;SK_PARRY 
 
  //Smallarms + other 
  registertitle		Thrasher     		SK_SMARMS;SK_AXE 
  registertitle		Thug			SK_SMARMS;SK_BLUNT 
  registertitle		"Shadow Archer"		SK_SMARMS;SK_ARCHERY 
  registertitle		"Shadow Weaver"		SK_SMARMS;SK_CAST
	registertitle "Shadow Hand" SK_SMARMS;SK_POLEARMS
  //registertitle		Thug			SK_SMARMS;SK_PARRY 
 
  //Axehandling + other 
  registertitle		Berserker     		SK_AXE;SK_BLUNT 
  registertitle		Hatcheteer     		SK_AXE;SK_ARCHERY 
  registertitle		"Battlemage"     		SK_AXE;SK_CAST 
	registertitle "Reaper" SK_AXE;SK_POLEARMS
  //registertitle		Titan	 		SK_AXE;SK_PARRY 
 
  //Bluntarms + other 
  registertitle		"Hardy Archer"     	SK_BLUNT;SK_ARCHERY 
  registertitle		"Zauberei Basher"	SK_BLUNT;SK_CAST
	registertitle "Titan" SK_BLUNT;SK_POLEARMS
  //registertitle		"Shield Warrior"		SK_BLUNT;SK_PARRY 
 
  //Archery + other 
  registertitle		"Archer Arcana"		SK_ARCHERY;SK_CAST
	registertitle "Line Archer" SK_ARCHERY;SK_POLEARMS
  //registertitle		"Shield Archer"		SK_ARCHERY;SK_PARRY

  //Spell Casting + other 
	registertitle "Magic Staff" SK_CAST;SK_POLEARMS
  //registertitle		"Wizard"		SK_CAST;SK_PARRY
}

Also, table of dreams.
 
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