Sir. Loin of Beef
New Adventurer
- Joined
- Apr 27, 2006
- Messages
- 7
- Reaction score
- 0
This is really strange, but for some reason, every time I choose my character in multiplayer if I'm hosting the game, the game shuts down that session and goes back to the main spash screen, where you can choose to join a server or start one, etc. If I join a server, and click on my character to select him, he jumps but nothing happens. Sometimes if I click him a few times, the session shuts down and goes back to the splash screen with the servers displayed in the steam box, and I get a "Reliable Channel Overflowed" disconnected error message.
Something else happened yesterday that was kind of strange that might have something to do with this. I bought a suit of armor in Helene but when I looked in my inventory, it was no where to be found, yet he still charged me for it! I decided to go sell the shield you can get from the dark caves (the level you can get to from thornlands) and try to make some of the money back and try again. Well, I had the shield and walked to the thornlands enterance. It started to load the level, then CRASH.
Can someone please tell me what I or you or who ever needs to do to fix this? I really don't want to start over again!!!!
Here's what I'm getting in console when I'm hosting:
----------------------
Resources to request: 0 bytes
Master Heartbeat timeout 0.643642 against 200.000000
"Sir.<1><STEAM_0:0:2250862><>" STEAM USERID validated
L 04/28/2006 - 20:30:12: "Sir.<1><STEAM_0:0:2250862><>" STEAM USERID validated
Compressing split packet (7444 -> 6457 bytes)
Custom resource propagation complete.
L 04/28/2006 - 20:30:13: "Sir.<1>" has entered the game
Firing: (game_playerjoin)
Firing: (game_playerspawn)
CL_SignonReply: 1
24.9 megabyte data cache
Couldn't open file overviews/edana.txt. Using default values for overiew mode.
Couldn't open file overviews/edana.txt. Using default values for overiew mode.
Sir. has joined the game
CL_SignonReply: 2
Firing: (pstart)
Found: multi_manager, firing (pstart)
Firing: (game_playerspawn)
SZ_GetSpace: overflow on netchan->message
Firing: (pstartl)
Found: light, firing (pstartl)
Found: env_sprite, firing (pstartl)
Sir. overflowed
WARNING: reliable overflow for Sir.
Firing: (game_playerleave)
L 04/28/2006 - 20:30:19: "Sir.<1><STEAM_0:0:2250862>" disconnected
Netchan_Clear() : reliable length not 0, reliable_sequence: 55, incoming_reliable_acknowledged: 0
Sir. overflowed
Reliable channel overflowed
Host_EndGame: Server disconnected
L 04/28/2006 - 20:30:19: Server shutdown
L 04/28/2006 - 20:30:19: Log file
Something else happened yesterday that was kind of strange that might have something to do with this. I bought a suit of armor in Helene but when I looked in my inventory, it was no where to be found, yet he still charged me for it! I decided to go sell the shield you can get from the dark caves (the level you can get to from thornlands) and try to make some of the money back and try again. Well, I had the shield and walked to the thornlands enterance. It started to load the level, then CRASH.
Can someone please tell me what I or you or who ever needs to do to fix this? I really don't want to start over again!!!!
Here's what I'm getting in console when I'm hosting:
----------------------
Resources to request: 0 bytes
Master Heartbeat timeout 0.643642 against 200.000000
"Sir.<1><STEAM_0:0:2250862><>" STEAM USERID validated
L 04/28/2006 - 20:30:12: "Sir.<1><STEAM_0:0:2250862><>" STEAM USERID validated
Compressing split packet (7444 -> 6457 bytes)
Custom resource propagation complete.
L 04/28/2006 - 20:30:13: "Sir.<1>" has entered the game
Firing: (game_playerjoin)
Firing: (game_playerspawn)
CL_SignonReply: 1
24.9 megabyte data cache
Couldn't open file overviews/edana.txt. Using default values for overiew mode.
Couldn't open file overviews/edana.txt. Using default values for overiew mode.
Sir. has joined the game
CL_SignonReply: 2
Firing: (pstart)
Found: multi_manager, firing (pstart)
Firing: (game_playerspawn)
SZ_GetSpace: overflow on netchan->message
Firing: (pstartl)
Found: light, firing (pstartl)
Found: env_sprite, firing (pstartl)
Sir. overflowed
WARNING: reliable overflow for Sir.
Firing: (game_playerleave)
L 04/28/2006 - 20:30:19: "Sir.<1><STEAM_0:0:2250862>" disconnected
Netchan_Clear() : reliable length not 0, reliable_sequence: 55, incoming_reliable_acknowledged: 0
Sir. overflowed
Reliable channel overflowed
Host_EndGame: Server disconnected
L 04/28/2006 - 20:30:19: Server shutdown
L 04/28/2006 - 20:30:19: Log file