evilsquirrel said:i'd say leave that first option to races, IE: elves would be better with sword/bow/magic (and train slower in the other weapon stats), whereas dwarves are more the warhammer/axe/MA type (but train slower at sword/bow/magic)...humans are the "JoAT" that would train equally in all stats.
FER said:Lets say that races gives you a really noticeable boost in certain area (elves have perfect aim and better damage with the bow but close combat weapons gets low damage), and classes give a slight stat boost
Dejiko said:how about making some items only usable by people who chose its class?
Dejiko said:how about making some items only usable by people who chose its class?
Inversely that could relegate some people to stupid tasks, ie mages being only support mages.ceriux said:* havnt read any of the other posts but im just gunna leave a comment*
basically i look at it this way... if limit everyone to one class rather than being a jack of all trades, it make team work to be required even more... which might make the game even more interactive and more "co-op"
Sabre said:Inversely that could relegate some people to stupid tasks, ie mages being only support mages.ceriux said:* havnt read any of the other posts but im just gunna leave a comment*
basically i look at it this way... if limit everyone to one class rather than being a jack of all trades, it make team work to be required even more... which might make the game even more interactive and more "co-op"