- Admin
- #1
Another month, another mess...
Ye MAR2007a reports can be found there for reference.
= Known and Pending
= Unexamined
= Resolved in Alpha
=======================
MAJOR
[AMX] Effing Ultra-vote doesnt work
- I r in the process of rebuilding the votemap/votekick system from scratch
STILL getting no free edict errors, even with low ms_fxlimits settings
Minor
Sir Geric not spawning on WW3d
- Result of overzealous security.. Resolved next month.
Keledros crashing when using holy again skell form
- Probably counter attacking with holy when he shouldn't.
Helena NPC's not resetting after raid
- After all Orcs/Rougues have been cleared from the map for a time, the Helena NPC's are supposed to calm down, and eventually pop back into their stalls, at which point, they are supposed to offer discount prices. At the moment, it seems they never calm down though, and just run around like chickens with their heads cut off for eternity.
Game_Text events not showing
- (update) Added a work around that runs game_text through the MSC pop-up system and chat.
Aesthetic
All water sometimes goes white
- Actually, this seems to be the result of stretched textures (texture reload bug), combined with reflections, so nothing I can do save disable the reflection system entirely (not worth it as it doesn't always happen.) Closing HL down and restart will fix.
Some of the p_models have skewed textures
- Not Orochi's fault this time, but mine for forgetting I had to alter p_weapons1.mdl and didnât get the source from him. It's not bad though. On the plus side, I've the source for p_weapons2.mdl and all those are golden.
Client transparent/invisible
- Other players may see you as "floating armor"
- Death fixes. Part of armor fix experiments not yet fully applied.
Health/mana bars sometimes corrupted or uncolored
- Good news is we fixed the old negative -32,000 scrolling health bug, bad news is, now we get this.
- Corrupt sprite is usually caused by changing a map without choosing a character (also sometimes gives sprite-frame errors). Uncolored sprite usually results after a subsequent map change.
- Restarting HL usually resolves. You can also use show_health 1 at console to compensate (less hassle).
=======================
Resolved/Addressed from APR2007a:
- Gauntlet/Boss security working over time
- Map descript gives low level warning even though character meets HP requisite
- Lots of other stuff not mentioned here (see changelog)
Resolved/addressed from MAR2007a:
- Incorrect XP loss reports on death (sometimes)
- Lots of monsters lingering on client (plus debug can't be disabled which is major annoying)
- Skycastle chests sometimes not spawning.
- Trolls immune to arrows (and erratic lightning)
- MiB doesn't like the new ravenmace.
- Frostbolt using wrong projectile submodel. (Saw it, forgot to fix it.)
- Player has no kick anim
- Some spell scroll effects are buggard (sprites going up instead of down, etc)
- Greater Ice Blade Tickets
- Some XP issues
- Spell giver monster lingering on client.
- Closet skeleton in thornlands has wrong name.
- Bows are in the wrong hand in third person...
=======================
Known Ancient bugs:
- People still can get uber stuck in each other on spawns. (Partly Map Flaw)
- Swimming in waterfalls (Map flaw).
- Armor display bug: armor fubarbed when viewing other clients.
- Map crash on transition (memory dealocation error). (use AMX and Restarter as workaround)
- Unable to chat after some people disconnect bug. (suggest votemap workaround)
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects
- Ice shield sometimes generates Call strike function error and fails to give effect, but still drains mana. (Work around - look straight up or down.)
- Parry seems to get 'stuck' at certain levels for long periods of time. (Sometimes this is simply the client misreporting)
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Menu-based vote kick system does not work proper (use ms_allowkickvote 0, and use the AMX kick system instead [votekick in chat])
- Occasional scrambled inventory: wearing potions/scrolls, etc. Usually caused by clicking on a character multiple times before load.
- Can't use charge attack in laggy conditions. (Work around: look at the floor and pray.)
Ambient_Generic does not function
- Sitting animation bugs (sometimes saves to character for awhile)
- XP system is screwy, to say the least.
Ye MAR2007a reports can be found there for reference.



=======================
MAJOR

- I r in the process of rebuilding the votemap/votekick system from scratch

Minor

- Result of overzealous security.. Resolved next month.

- Probably counter attacking with holy when he shouldn't.

- After all Orcs/Rougues have been cleared from the map for a time, the Helena NPC's are supposed to calm down, and eventually pop back into their stalls, at which point, they are supposed to offer discount prices. At the moment, it seems they never calm down though, and just run around like chickens with their heads cut off for eternity.

- (update) Added a work around that runs game_text through the MSC pop-up system and chat.
Aesthetic

- Actually, this seems to be the result of stretched textures (texture reload bug), combined with reflections, so nothing I can do save disable the reflection system entirely (not worth it as it doesn't always happen.) Closing HL down and restart will fix.

- Not Orochi's fault this time, but mine for forgetting I had to alter p_weapons1.mdl and didnât get the source from him. It's not bad though. On the plus side, I've the source for p_weapons2.mdl and all those are golden.

- Other players may see you as "floating armor"
- Death fixes. Part of armor fix experiments not yet fully applied.

- Good news is we fixed the old negative -32,000 scrolling health bug, bad news is, now we get this.
- Corrupt sprite is usually caused by changing a map without choosing a character (also sometimes gives sprite-frame errors). Uncolored sprite usually results after a subsequent map change.
- Restarting HL usually resolves. You can also use show_health 1 at console to compensate (less hassle).
=======================
Resolved/Addressed from APR2007a:
- Gauntlet/Boss security working over time
- Map descript gives low level warning even though character meets HP requisite
- Lots of other stuff not mentioned here (see changelog)
Resolved/addressed from MAR2007a:
- Incorrect XP loss reports on death (sometimes)
- Lots of monsters lingering on client (plus debug can't be disabled which is major annoying)
- Skycastle chests sometimes not spawning.
- Trolls immune to arrows (and erratic lightning)
- MiB doesn't like the new ravenmace.
- Frostbolt using wrong projectile submodel. (Saw it, forgot to fix it.)
- Player has no kick anim
- Some spell scroll effects are buggard (sprites going up instead of down, etc)
- Greater Ice Blade Tickets
- Some XP issues
- Spell giver monster lingering on client.
- Closet skeleton in thornlands has wrong name.
- Bows are in the wrong hand in third person...
=======================
Known Ancient bugs:
- People still can get uber stuck in each other on spawns. (Partly Map Flaw)
- Swimming in waterfalls (Map flaw).
- Armor display bug: armor fubarbed when viewing other clients.
- Map crash on transition (memory dealocation error). (use AMX and Restarter as workaround)
- Unable to chat after some people disconnect bug. (suggest votemap workaround)
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects
- Ice shield sometimes generates Call strike function error and fails to give effect, but still drains mana. (Work around - look straight up or down.)
- Parry seems to get 'stuck' at certain levels for long periods of time. (Sometimes this is simply the client misreporting)
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Menu-based vote kick system does not work proper (use ms_allowkickvote 0, and use the AMX kick system instead [votekick in chat])
- Occasional scrambled inventory: wearing potions/scrolls, etc. Usually caused by clicking on a character multiple times before load.
- Can't use charge attack in laggy conditions. (Work around: look at the floor and pray.)

- Sitting animation bugs (sometimes saves to character for awhile)
- XP system is screwy, to say the least.