Ogre is a rendering engine it isnt a game engine. Right now UDK is the best deal out there when it comes to game engines and is a good way to create a game. 100 bucks is really not that much money for launching your first game. If you would like to continue having it as a mod I really dont care...
Perhaps my concept artist was doing work for Sega he is a famous concept artist. Although all that concept art is for the game I have full rights and e-mail proof from the artist Rado. If you dont believe me you can e-mail him [email protected] or http://radojavor.deviantart.com/ asking him if...
Mastersword creates a game with UDK that they intend to sell. After they release the game through digital distribution and they earn $15,000 in the first calendar quarter after release. Their use of UDK during development requires no fee. Upon release they would pay US $99.99 for a Royalty...
I really dont understand why goldsrc is open source right now. You would think after this long Valve would have done it. Well good luck with the Mod Thoth =] you have always been great to the mastersword community. BTW whats your steam id?
Heh ok ok thoth. Ill back off. I can see you love mastersword very dearly. Its your baby. I respect that lol. But you should try to switch it over to be its own game title =] You can buy a lot of material for unreal engine off of CGI networks for an affordable price to begin getting enough...
What are you saying lol where are you getting 0? When you finish the development of your game you release it. All your earnings you show Unreal and they will take a percentage of that profit. Profit can be used for development of next version as well as purchasing a engine license.
Because I plan to make a fantasy based game like oblivion anyways with my game studio so might as well give it a shot with our beloved mastersword. It would be handled professionally under pvgsoft.com I could make the community thriving as well as the development team. I looked on steam although...
I believe u pay below 20% of earnings which is reasonable for starting off a game. Remember back in the days when you had 2 be rich to make a game. It would be better than nothing.
Use the Unreal Engine. Its free to use and when you release the game you can sell it and make a profit to further the development of Mastersword into a full out game. All you have to do is give a percent of earnings to the unreal engine. You could release it on steam as a published game. Why...
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