Recent content by Tetsmega1

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    Low FPS from bloom/lighting effects

    MS:C worked fine for me, but after reinstalling HL and MSC, using ms_bloom_level 0 and pressing B to turn off bloom still incurs a large drop in fps from the lighting effects. Using r_dynamiclighting 0 doesn't do anything either. These lighting effects are ones from Edana temple, some fire...
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    RKS Server Move Thread [again, sorry!]

    Just now my XP and items have saved when using retry on console. Not sure if it was that one server or if all the servers are working now but everything seems be normal again.
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    RKS Server Move Thread [again, sorry!]

    Alright whatever you did it's working now :) Edit: Ok scrap that I think I'm just being too hopeful.
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    RKS Server Move Thread [again, sorry!]

    Characters aren't saving. Tested by gaining XP and then reconnecting using the retry command in console.
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    RKS Server Move Thread [again, sorry!]

    Ok now the servers connect to FN and characters are loading, but nothing is being saved.
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    RKS Server Move Thread [again, sorry!]

    Just a heads up, three servers that are up right now are not yet connected to FN as of 1:49PM PST Just thought someone should let you know.
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    RKS Server Move Thread [again, sorry!]

    Can we get an estimated time of servers being back up?
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    About the shard...

    So, it's one of those swords that are tossed around?
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    About the shard...

    http://quest.planethalflife.gamespy.com ... s/sod2.jpg Am I the only one that thinks Felewyn's shard was taken from Quest?
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    The overly is HUDgly

    Hah, I'm going to have to collect more Magic Firewood :twisted:
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    The overly is HUDgly

    It looks nice, But the current hud seems fine, and there's no need for the current effect because the flashing epileptic lights should tell you.The idea of the Exp bar seems more modern, but what skill would it show you? But what really stood out was having enemy's HP appear near the hud, you'd...
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    Map/Alignment/Plot ideas

    That's not the problem in this case. It's the suggestion itself that's just completely different from the original gameplay. It's like taking MS:C and suggesting they drop dice rolls and make it realistic by making Hx Bows one hit kill.
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    Map/Alignment/Plot ideas

    Are you serious? There is infact no depth in that system, because all it would do is crash the server, make the game unplayable due to the massive amounts of NPC's blocking, making the game completely frustrating. But thanks for telling the developers how to NOT make the game.
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    *Trading Post*

    I've got 4 GTA's if anyone wants to trade something for them. all I really want is Phoenix armor.
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