MS:C worked fine for me, but after reinstalling HL and MSC, using ms_bloom_level 0 and pressing B to turn off bloom still incurs a large drop in fps from the lighting effects. Using r_dynamiclighting 0 doesn't do anything either. These lighting effects are ones from Edana temple, some fire...
Just now my XP and items have saved when using retry on console. Not sure if it was that one server or if all the servers are working now but everything seems be normal again.
It looks nice, But the current hud seems fine, and there's no need for the current effect because the flashing epileptic lights should tell you.The idea of the Exp bar seems more modern, but what skill would it show you?
But what really stood out was having enemy's HP appear near the hud, you'd...
That's not the problem in this case. It's the suggestion itself that's just completely different from the original gameplay. It's like taking MS:C and suggesting they drop dice rolls and make it realistic by making Hx Bows one hit kill.
Are you serious? There is infact no depth in that system, because all it would do is crash the server, make the game unplayable due to the massive amounts of NPC's blocking, making the game completely frustrating.
But thanks for telling the developers how to NOT make the game.
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