If it were put on greenlight the game would have to prepare for all the new players, whatever that entails.
Still, not sure if Thothie would gamble 100 dollars on something like that.
I find by far the most interesting part of MS:C, and the reason that I find myself returning to it, is the sense of exploration.
The amount of detail that many mappers put into their environments is staggering, not in how pretty it looks or hard it is to kill the seven bosses in a row, but in...
Is there anyway way to watch the scripts of the map while it's running? Or perhaps have a crash log with information?
If there's anything I can do to help, let me know.
Hello! Madking and I tried running bloodrose again. We still crashed on Flesh Eater at the exact same spot. Crashes after fighting a bit after first fake death.
http://puu.sh/2XxGw.jpg
Thinking about getting back into the game.
Did all the boss crashes get fixed? Yknow, the ones where if you took too long the server crashed for one reason or another.
If I had less college work I'd be here more often and would be actively trying to get people to play the game.
The three I got to try the game didn't stick around, which is sad.
That would pretty awesome, but I'd like to see the nightmare maps scale accordingly. For example, a nightmare edana that is made for people who can barely reach said mage (something like level 15-25). It'd be nice to have it for the below average players.
Makes sense. (also the 10-15 thing was totally random, I'm not mentioning anything specifically lol)
I guess giving transition titles only would be nice.
About the bloodstone ring quest, I haven't discovered it yet so I can't really say anything about it.
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