- Joined
- May 10, 2010
- Messages
- 22
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- Age
- 36
First thing that came to mind was when I was playing Zelda: Ocarina of Time earlier today.. I thought "Hmm... Mastersword, what a great name for a sword, and that HL Mod is awesome too! Wait a minute, TEMPLES from Ocarina of Time IN MASTERSWORD WOULD BE MORE AWESOME!!!" So there we have idea one, possible Zelda temple remake maps, anyone interested?
Second, I know what I'm about to talk about would bring a HUGE change to the mod and take a very large amount of time to convert. I'm not sure if any of you have checked out the mod ESF (http://www.esforces.com), but it is a DBZ Half-Life mod which I have to say is not only the best DBZ game I've played to date, but it is also an AMAZING mod much like Mastersword. In ESF, somehow they figured out a way to scale down models in such a way that the game maps look MUCH bigger. I vaguely remember reading about 5-7 years ago that they trimmed the models to 1/4 (one-fourth) or so their previous size (since there is a limit on how large Half-Life maps could be, to "counter" it so to speak).
If you don't understand what I'm talking about, go download the mod and check out some of their maps. Some are small, yes... but some are HUGE.
EDIT: I'll include a link of some of the maps that were done for ESF fairly recently. (http://forum.esforces.com/media/m5-esf- ... ps-preview) To give an idea, the "huts" in the 2nd map (Namek) are to scale with player models in relation to the television show.
Second, I know what I'm about to talk about would bring a HUGE change to the mod and take a very large amount of time to convert. I'm not sure if any of you have checked out the mod ESF (http://www.esforces.com), but it is a DBZ Half-Life mod which I have to say is not only the best DBZ game I've played to date, but it is also an AMAZING mod much like Mastersword. In ESF, somehow they figured out a way to scale down models in such a way that the game maps look MUCH bigger. I vaguely remember reading about 5-7 years ago that they trimmed the models to 1/4 (one-fourth) or so their previous size (since there is a limit on how large Half-Life maps could be, to "counter" it so to speak).
If you don't understand what I'm talking about, go download the mod and check out some of their maps. Some are small, yes... but some are HUGE.
EDIT: I'll include a link of some of the maps that were done for ESF fairly recently. (http://forum.esforces.com/media/m5-esf- ... ps-preview) To give an idea, the "huts" in the 2nd map (Namek) are to scale with player models in relation to the television show.