So will this be a pure dwarven battle zone type of map? Like a few living dwarves left, fighting a horde of zombie dwarves who fell... perhaps something unleashed upon them for mining, and happening to get an old evil Artifact??
That'd be a pretty cool storyline to set behind it, if you don't already have one
Mining system is a complicated beast. Take some time to get done... Lately I've been concentrating on model consolidation so we can actually get all these new fangled weapons u guys have been making into the game.
But if you have a completed map to send me, I'll bump the priority of the mining system to #2. I suppose the smith doesn't necessarily have to be in Underkeep, which I wanted to use for Title Customization too.
does this mean a new skill will appear on the stats list? :O!
and the only story behind this map is, its the main tunnels where the dwarves mine for assorted ores, and it just so happens to be infested with spiders (and some occasional skeletons).
hey,
i cant make it so you can just run in there and mine unchallenged
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