Sanctus

RedLetterDay

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promo7rr.jpg

Witness and I are creating a map that is going to blow you away.
We are searching for custom modellers and texture artists so the map doesnt have any textures yet.
Keep an eye on this map. :D
 

Witness of God

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No it's for Hl1. Could look great in both. We are working on its limits so that it can be an architectural idol and still work smoothly in hl1. It should also have a trailer when its done.

-Devin Rhode
 

Witness of God

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map7pr.png
That is one of the recent screenshots. It has no textures now but will soon. We currently have a texture artist also that we just received today. Here are some of his works he did so that we could test his skill..
frontveiw7di.jpg


headfront8oy.png


He should do a great job on texturing the map.

-Devin Rhode
 

Gaz

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To save some time, delete the other sections, texture one and then duplicate and replace :)
 

RedLetterDay

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Witness of God said:
It has no textures now but will soon.
RedLetterDay said:
We are searching for custom modellers and texture artists so the map doesnt have any textures yet.
 

Gaz

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Crow said:
I think he ment when you actually get textures do that. Not "where are the textures?"

*Hugs Crow*
 

Zorg045

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Looks great, but if u continue the map like this, u will have to do great works on the optimisation ^^
 

RedLetterDay

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the original sanctus map was lost in a freak accident, :cough: steam sucks :cough:
here is an update
 

Crow

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YOU DONT GOT TIME TO MAKE A PROFILE
A freak accident involving steam? :|

:oldcry: That sux mightily

Anyways, that looks spiffy.

But I cant really tell what its suppose to be besides a few complex pilliars stacked on eachother along with some stuff at the top and that not-complex-looking thing the pilliars are leaning on (Not actually leaning really but you get it)
Hehe was that confusing?
 

RedLetterDay

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ya i know what ur talking about ill have updates tommorow morning its gonna be compiling over night. :D
 

Cyax

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RedLetterDay said:
promo7rr.jpg

Witness and I are creating a map that is going to blow you away.
We are searching for custom modellers and texture artists so the map doesnt have any textures yet.
Keep an eye on this map. :D

Nice use of medieval cathedral architecture, the buttress and flying buttress ahve been neglected in most Half-Life maps, good to see you used them.
 

Kuroneko

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Cyax said:
Nice use of medieval cathedral architecture, the buttress and flying buttress ahve been neglected in most Half-Life maps, good to see you used them.

Mainly because they aren't the most poly efficient brushwork.
 

Cyax

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Kuroneko said:
Cyax said:
Nice use of medieval cathedral architecture, the buttress and flying buttress ahve been neglected in most Half-Life maps, good to see you used them.

Mainly because they aren't the most poly efficient brushwork.

That was uncalled for Kuroneko, Half-Life one engine can easily handle that.... If you can make a map as good as that then make ignorant comments.
 
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